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update scripts
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@ -52,5 +52,4 @@ else
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echo -e "cloning ${BRANCH}'"
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git clone --single-branch --branch ${BRANCH} ${GIT_ADDRESS} .
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fi
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fi
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@ -10,7 +10,7 @@
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# STEAM_USER, STEAM_PASS, STEAM_AUTH - Steam user setup. If a user has 2fa enabled it will most likely fail due to timeout. Leave blank for anon install.
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# WINDOWS_INSTALL - if it's a windows server you want to install set to 1
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# SRCDS_APPID - steam app id ffound here - https://developer.valvesoftware.com/wiki/Dedicated_Servers_List
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# EXTRA_FLAGS - when a server has extra glas for things like beta installs or updates.
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# INSTALL_FLAGS - when a server has extra glas for things like beta installs or updates.
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#
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##
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@ -18,7 +18,7 @@ apt -y update
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apt -y --no-install-recommends install curl lib32gcc1 ca-certificates
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## just in case someone removed the defaults.
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if [ "${STEAM_USER}" == "" ]; then
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if [[ "${STEAM_USER}" == "" ]] || [[ "${STEAM_PASS}" == "" ]]; then
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echo -e "steam user is not set.\n"
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echo -e "Using anonymous user.\n"
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STEAM_USER=anonymous
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@ -41,7 +41,7 @@ chown -R root:root /mnt
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export HOME=/mnt/server
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## install game using steamcmd
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./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
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./steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ "${WINDOWS_INSTALL}" == "1" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +force_install_dir /mnt/server +app_update ${SRCDS_APPID} ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6
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## set up 32 bit libraries
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mkdir -p /mnt/server/.steam/sdk32
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