Merge branch 'master' into scpsl

This commit is contained in:
gOOvER 2020-01-06 08:34:58 +01:00
commit 8d89c169aa
5 changed files with 85 additions and 3 deletions

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@ -88,6 +88,7 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [Arma 3 HC](/steamcmd_servers/arma/arma3_headless_client/)
* [Conan Exiles](/steamcmd_servers/conan_exiles)
* [Don't Starve](/steamcmd_servers/dont_starve)
* [ECO](/steamcmd_servers/eco/)
* [HLDS server](/steamcmd_servers/hlds_server)
* [Mordhau](/steamcmd_servers/mordhau)
* [Onset](/steamcmd_servers/onset)

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@ -3,7 +3,7 @@
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2019-08-18T09:29:46-04:00",
"exported_at": "2020-01-02T00:07:42-05:00",
"name": "PocketmineMP",
"author": "info@swisscrafting.ch",
"description": "Pocketmine Egg\r\nby onekintaro from swisscrafting.ch\r\nwith the nice help from #eggs Channel on Pterodactyl-Discord :)",
@ -17,7 +17,7 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/ash\r\n\r\napk add --no-cache curl\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n downloading pocketmine MP build ${PMMP_VERSION}\"\r\nif [ -z \"$PMMP_VERSION\" ] || [ \"$PMMP_VERSION\" == \"latest\" ]; then\r\n curl -sSL -o PocketMine-MP.phar https:\/\/jenkins.pmmp.io\/job\/PocketMine-MP\/Stable\/artifact\/PocketMine-MP.phar\r\nelse \r\n curl -sSL -o PocketMine-MP.phar https:\/\/jenkins.pmmp.io\/job\/PocketMine-MP\/${PMMP_VERSION}\/artifact\/PocketMine-MP.phar\r\nfi\r\n\r\necho -e \"\\n downloading latest php7.3 build from pocketmine\"\r\ncurl -sSL -o php.binary.tar.gz https:\/\/jenkins.pmmp.io\/job\/PHP-7.3-Linux-x86_64\/lastSuccessfulBuild\/artifact\/PHP_Linux-x86_64.tar.gz\r\n\r\necho -e \"\\n getting default server.properties\"\r\ncurl -sSL https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/Minecraft%20PE\/PocketmineMP\/server.properties > server.properties\r\necho -e \"\\n unpacking php7 binaries\"\r\ntar -xzvf php.binary.tar.gz\r\necho -e \"\\n removing pvp7 packages\"\r\nrm -rf \/mnt\/server\/php.binary.tar.gz\r\n\r\necho -e \"\\n creating files and folders\"\r\ntouch banned-ips.tx banned-players.txt ops.txt white-list.txt server.log\r\nmkdir -p players worlds plugins resource_packs",
"script": "#!\/bin\/ash\r\n\r\napk add --no-cache curl\r\n\r\ncd \/mnt\/server\r\n\r\necho -e \"\\n downloading pocketmine MP build ${PMMP_VERSION}\"\r\nif [ -z \"$PMMP_VERSION\" ] || [ \"$PMMP_VERSION\" == \"latest\" ]; then\r\n curl -sSL -o PocketMine-MP.phar https:\/\/jenkins.pmmp.io\/job\/PocketMine-MP\/Stable\/artifact\/PocketMine-MP.phar\r\nelse \r\n curl -sSL -o PocketMine-MP.phar https:\/\/jenkins.pmmp.io\/job\/PocketMine-MP\/${PMMP_VERSION}\/artifact\/PocketMine-MP.phar\r\nfi\r\n\r\necho -e \"\\n downloading latest php7.3 build from pocketmine\"\r\ncurl -sSL -o php.binary.tar.gz https:\/\/jenkins.pmmp.io\/job\/PHP-7.3-Linux-x86_64\/lastSuccessfulBuild\/artifact\/PHP_Linux-x86_64.tar.gz\r\n\r\necho -e \"\\n getting default server.properties\"\r\ncurl -sSL https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/minecraft_bedrock\/pocketmine_mp\/server.properties > server.properties\r\n\r\necho -e \"\\n unpacking php7 binaries\"\r\ntar -xzvf php.binary.tar.gz\r\n\r\necho -e \"\\n removing pvp7 packages\"\r\nrm -rf \/mnt\/server\/php.binary.tar.gz\r\n\r\necho -e \"\\n creating files and folders\"\r\ntouch banned-ips.tx banned-players.txt ops.txt white-list.txt server.log\r\nmkdir -p players worlds plugins resource_packs",
"container": "alpine:3.10",
"entrypoint": "ash"
}

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@ -19,6 +19,9 @@ This is a collection of servers that use steamcmd to install.
## Don't Starve
[dont_starve](dont_starve/)
## ECO
[ECO](eco/)
## HLDS Server
[hlds](hlds_server/)
@ -38,4 +41,4 @@ This is a collection of servers that use steamcmd to install.
[starbound](starbound/)
## Sven coop
[svencoop](svencoop)
[svencoop](svencoop)

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@ -0,0 +1,15 @@
# Eco
Steam Description
Eco is a community-based game; the players develop laws, government, and an economy to determine the success of their world. We need extensive playtesting to get the balance of our core features just right. Early Access is the perfect fit for finding an audience for this while also funding additional development.
### Server Ports
Eco requires up to 2 ports
game port (default 3000)
web port (default 3001)
| Port | default |
|---------|---------------|
| Game | 3000 |
| Web | 3001 |

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@ -0,0 +1,63 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v1"
},
"exported_at": "2019-12-30T09:04:05+01:00",
"name": "Eco",
"author": "info@goover.de",
"description": "Eco is an online world from Strange Loop Games where players must build civilization using resources from an ecosystem that can be damaged and destroyed. The world of Eco is an incredibly reactive one, and whatever any player does in the world affects the underlying ecosystem.",
"image": "quay.io\/parkervcp\/pterodactyl-images:debian_mono-5-complete",
"startup": "\/usr\/bin\/mono .\/EcoServer.exe -nogui",
"config": {
"files": "{\r\n \"Configs\/Network.eco\": {\r\n \"parser\": \"json\",\r\n \"find\": {\r\n \"GameServerPort\": \"{{server.build.default.port}}\",\r\n \"WebServerPort\": \"{{server.build.env.WEB_PORT}}\",\r\n \"PublicServer\": \"{{server.build.env.PUB_SRV}}\",\r\n \"Password\": \"{{server.build.env.SRV_PWD}}\"\r\n }\r\n }\r\n}",
"startup": "{\r\n \"done\": \"Server Initialization \",\r\n \"userInteraction\": []\r\n}",
"logs": "{\r\n \"custom\": true,\r\n \"location\": \"logs\/latest.log\"\r\n}",
"stop": "exit"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'debian:buster-slim'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so",
"container": "debian:buster-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Game ID",
"description": "ID",
"env_variable": "SRCDS_APPID",
"default_value": "739590",
"user_viewable": 1,
"user_editable": 0,
"rules": "required|numeric|digits_between:1,6"
},
{
"name": "Web server port",
"description": "port",
"env_variable": "WEB_PORT",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|numeric|digits_between:1,6"
},
{
"name": "Public Server",
"description": "Public Server = true | Private Server = false",
"env_variable": "PUB_SRV",
"default_value": "false",
"user_viewable": 1,
"user_editable": 1,
"rules": "required|string|max:20"
},
{
"name": "Server Password",
"description": "Password to join the Server",
"env_variable": "SRV_PWD",
"default_value": "",
"user_viewable": 1,
"user_editable": 1,
"rules": "nullable|string|max:20"
}
]
}