AssaultCube (#2394)

Add: AssaultCube 

---------

Co-authored-by: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
This commit is contained in:
HoleInTheSeat 2023-07-30 10:09:34 -05:00 committed by GitHub
parent b93efa373b
commit 95d7f01660
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
4 changed files with 148 additions and 0 deletions

View File

@ -114,6 +114,9 @@ If you are reading this it looks like you are looking to add an egg to your serv
* [MCGalaxy](game_eggs/classicube/mcgalaxy)
[Cube Engine](game_eggs/cubeengine)
* [AssaultCube](game_eggs/cubeengine/assaultcube)
[DDRaceNetwork](game_eggs/ddracenetwork)
[Doom](game_eggs/doom)

View File

@ -16,6 +16,9 @@
[CS2D](cs2d)
[Cube Engine](cubeengine)
* [AssaultCube](cubeengine/assaultcube)
[DDRaceNetwork](ddracenetwork/)
[Doom](doom)

View File

@ -0,0 +1,30 @@
# AssaultCube
[assault.cubers.net](https://assault.cubers.net/)
AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.
Taking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!
With efficient bandwidth usage, it's low-latency and can even run over a 56 Kbps connection.
It's tiny too, weighing in at a lightweight about 50 MB package available for Windows, Mac and Linux.
On the correct settings, it can even run on old hardware (Pentium III and above).
---
## Server Ports
Ports required to run the server.
| Port | default |
|---------|---------|
| Game | 25510 |
| Game +1 | 255101 |
The second port is only used for the server master list to be able to update the server info. (Description, player count, etc.)
**Must be Game +1!**
### Notes
<!--Notes about the server ports.-->
25510 is the default port, but any port can be used.

View File

@ -0,0 +1,112 @@
{
"_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO",
"meta": {
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2023-07-30T10:56:35+02:00",
"name": "AssaultCube",
"author": "holeintheseat@gmail.com",
"description": "AssaultCube is a FREE, multiplayer, first-person shooter game, based on the CUBE engine.\r\n\r\nTaking place in realistic environments, with fast, arcade gameplay, it's addictive and fun!",
"features": null,
"docker_images": {
"Debian": "ghcr.io\/parkervcp\/yolks:debian"
},
"file_denylist": [],
"startup": ".\/bin_unix\/linux_64_server -Y{{ASSAULT_SERVER_KEY}} -n\"{{ASSAULT_SERVER_DESCRIPTION}}\" -o\"{{ASSAULT_SERVER_MOTD}}\" -c{{ASSAULT_SERVER_MAXPLAYERS}} -x{{ASSAULT_SERVER_ADMINPASSWORD}} -f{{SERVER_PORT}} -p{{ASSAULT_SERVER_PLAYERPASSWORD}} -m{{ASSAULT_SERVER_MASTERSERVER}}",
"config": {
"files": "{}",
"startup": "{\r\n \"done\": \"dedicated server started, waiting for clients...\"\r\n}",
"logs": "{}",
"stop": "^^C"
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# AssaultCube Server Egg (By HoleInTheSeat) <|-|> (https:\/\/assault.cubers.net\/)\r\n#\r\n# Server Files: \/mnt\/server\r\n\r\n#######-|Dependencies|-#######\r\napt update\r\napt -y install tar make bzip2 build-essential clang libclang-dev libclang1 llvm llvm-dev clang-tools libz-dev curl jq\r\n\r\n#######-|Downloading files|-#######\r\ncd \/mnt\/server\r\n## get release info and download links\r\n\r\nLATEST_JSON=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\/latest\")\r\nRELEASES=$(curl --silent \"https:\/\/api.github.com\/repos\/assaultcube\/AC\/releases\")\r\nMATCH=tar.bz2\r\n\r\nif [ -z \"${VERSION}\" ] || [ \"${VERSION}\" == \"latest\" ]; then\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | grep -i ${MATCH})\r\nelse\r\n VERSION_CHECK=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .tag_name')\r\n if [ \"${VERSION}\" == \"${VERSION_CHECK}\" ]; then\r\n DOWNLOAD_URL=$(echo ${RELEASES} | jq -r --arg VERSION \"${VERSION}\" '.[] | select(.tag_name==$VERSION) | .assets[].browser_download_url' | grep -i ${MATCH})\r\n else\r\n echo -e \"defaulting to latest release\"\r\n DOWNLOAD_URL=$(echo ${LATEST_JSON} | jq .assets | jq -r .[].browser_download_url | head -1)\r\n fi\r\nfi\r\n\r\n\r\ncurl -sSL -o AssaultCube.tar.bz2 ${DOWNLOAD_URL}\r\ntar -xf AssaultCube.tar.bz2\r\nrm AssaultCube.tar.bz2\r\n\r\n#######-|Setting Up Server|-#######\r\nmkdir -p \/mnt\/server\r\ncd \/mnt\/server\r\nrm -rf bin_win32\/ *.sh\r\n\r\nif [ \"$(uname -m)\" = \"x86_64\" ]; then\r\n echo -e \"x86 System\"\r\nelse\r\n cd \/mnt\/server\/source\/src\r\n make server_install\r\nfi\r\n#######-|Insert Server Authkey|-#######\r\ncd \/mnt\/server\r\nsed -i 's\/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA\/{{ASSAULT_SERVER_KEY}}\/' .\/config\/servercmdline.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
"container": "debian:bullseye-slim",
"entrypoint": "bash"
}
},
"variables": [
{
"name": "Server Auth Key",
"description": "You must provide your own key for the server to register on the masterserver.\r\nTo generate a key you can run the client and issue the command:\r\n\r\n authkey new server \r\n \r\nSee: (https:\/\/assault.cubers.net\/docs\/server.html)",
"env_variable": "ASSAULT_SERVER_KEY",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|required|string|max:64",
"field_type": "text"
},
{
"name": "Server Description",
"description": "",
"env_variable": "ASSAULT_SERVER_DESCRIPTION",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Message of the Day",
"description": "",
"env_variable": "ASSAULT_SERVER_MOTD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Max Players",
"description": "Set the limit on amount of players able to join (MAX 16)",
"env_variable": "ASSAULT_SERVER_MAXPLAYERS",
"default_value": "16",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|integer|max:16",
"field_type": "text"
},
{
"name": "Admin Password",
"description": "",
"env_variable": "ASSAULT_SERVER_ADMINPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512|min:5",
"field_type": "text"
},
{
"name": "Player Password",
"description": "Password need to join the server.",
"env_variable": "ASSAULT_SERVER_PLAYERPASSWORD",
"default_value": "",
"user_viewable": true,
"user_editable": true,
"rules": "nullable|string|max:512",
"field_type": "text"
},
{
"name": "Master Server",
"description": "Forces the server to register with the hostname or IP address of a different masterserver.\r\nThe default is ms.cubers.net\r\nIf you want your server to be hidden and not report to the masterserver, use -mlocalhost",
"env_variable": "ASSAULT_SERVER_MASTERSERVER",
"default_value": "ms.cubers.net",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:512",
"field_type": "text"
},
{
"name": "Version",
"description": "The version of the engine you want to download.",
"env_variable": "VERSION",
"default_value": "latest",
"user_viewable": true,
"user_editable": true,
"rules": "required|string|max:20",
"field_type": "text"
}
]
}