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re-implement @QuintenQVD0 password logic
since version 0.1.3.0 you are able to join a password protected server by ip adress. i've tested this feature and it works as intended. Co-Authored-By: Quinten <67589015+QuintenQVD0@users.noreply.github.com>
This commit is contained in:
parent
c52e15987d
commit
9eac0bf6f2
@ -4,7 +4,7 @@
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"version": "PTDL_v2",
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"update_url": null
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},
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"exported_at": "2024-01-21T12:17:19+01:00",
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"exported_at": "2024-01-26T12:59:39+01:00",
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"name": "Palworld",
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"author": "admin@ballaual.de",
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"description": "Fight, farm, build and work alongside mysterious creatures called \"Pals\" in this completely new multiplayer, open world survival and crafting game!",
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@ -17,7 +17,7 @@
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"file_denylist": [
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"PalServer.sh"
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],
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"startup": "\/home\/container\/Pal\/Binaries\/Linux\/PalServer-Linux-Test Pal -port={{SERVER_PORT}} -players={{MAX_PLAYERS}} -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publicip={{PUBLIC_IP}} -publicport={{SERVER_PORT}} EpicApp=PalServer -servername=\"{{SRV_NAME}}\" -serverpassword=\"{{SRV_PASSWORD}}\" -adminpassword=\"{{ADMIN_PASSWORD}}\"",
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"startup": "\/home\/container\/Pal\/Binaries\/Linux\/PalServer-Linux-Test Pal EpicApp=PalServer -useperfthreads -NoAsyncLoadingThread -UseMultithreadForDS -publicip={{PUBLIC_IP}} -port={{SERVER_PORT}} -publicport={{SERVER_PORT}} -servername=\"{{SRV_NAME}}\" -players={{MAX_PLAYERS}} $(if [ -n \"$SRV_PASSWORD\" ]; then echo \"-serverpassword=\\\"${SERVER_PASSWORD}\\\"\"; fi) -adminpassword=\"{{ADMIN_PASSWORD}}\"",
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"config": {
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"files": "{}",
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"startup": "{\r\n \"done\": \"Setting breakpad minidump AppID = 2394010\"\r\n}",
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@ -26,7 +26,7 @@
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},
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"scripts": {
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"installation": {
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\n\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nelse \r\n echo \"Creating new config file\"\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nfi\r\n\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
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"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\n## copy template config file\r\necho \"Copy template config file into config folder!\"\r\n\r\nif [ -f \"\/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\" ]; then\r\n echo \"Config file already exitis, backing up and overwriting with a new one\"\r\n mv \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings_$(date +\"%Y%m%d%H%M%S\").ini\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nelse \r\n echo \"Creating new config file\"\r\n cp \/mnt\/server\/DefaultPalWorldSettings.ini \/mnt\/server\/Pal\/Saved\/Config\/LinuxServer\/PalWorldSettings.ini\r\nfi\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"",
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"container": "ghcr.io\/parkervcp\/installers:debian",
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"entrypoint": "bash"
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}
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@ -93,13 +93,13 @@
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"field_type": "text"
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},
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{
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"name": "The Public IP",
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"description": "Set this to the public ip",
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"name": "Public IP",
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"description": "Set this to the servers public ip address.",
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"env_variable": "PUBLIC_IP",
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"default_value": "",
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"user_viewable": true,
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"user_editable": false,
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"rules": "required|string|",
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"rules": "required|string",
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"field_type": "text"
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}
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]
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