From ef3ccf2679fb36f0e997fdd46d0dba8c4b6c142d Mon Sep 17 00:00:00 2001 From: Quinten <67589015+QuintenQVD0@users.noreply.github.com> Date: Tue, 12 Mar 2024 18:42:03 +0100 Subject: [PATCH 1/3] add Dead Matter --- README.md | 1 + game_eggs/README.md | 1 + game_eggs/steamcmd_servers/README.md | 4 ++ .../steamcmd_servers/dead_matter/README.md | 32 +++++++++ .../dead_matter/egg-dead-matter.json | 72 +++++++++++++++++++ 5 files changed, 110 insertions(+) create mode 100644 game_eggs/steamcmd_servers/dead_matter/README.md create mode 100644 game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json diff --git a/README.md b/README.md index b3ce9054..656d2ff5 100644 --- a/README.md +++ b/README.md @@ -258,6 +258,7 @@ If you are reading this it looks like you are looking to add an egg to your serv * [Craftopia](game_eggs/steamcmd_servers/craftopia) * [Cryofall](game_eggs/steamcmd_servers/cryofall) * [DayZ (Experimental)](game_eggs/steamcmd_servers/dayz-experimental) +* [Dead Matter](game_eggs/steamcmd_servers/dead_matter) * [Don't Starve Together](game_eggs/steamcmd_servers/dont_starve) * [ECO](game_eggs/steamcmd_servers/eco) * [Empyrion - Galactic Survival](game_eggs/steamcmd_servers/empyrion) diff --git a/game_eggs/README.md b/game_eggs/README.md index 3a4d43cd..eb738256 100644 --- a/game_eggs/README.md +++ b/game_eggs/README.md @@ -154,6 +154,7 @@ * [Craftopia](game_eggs/steamcmd_servers/craftopia) * [CryoFall](steamcmd_servers/cryofall) * [DayZ (Experimental)](steamcmd_servers/dayz-experimental) +* [Dead Matter](steamcmd_servers/dead_matter) * [Don't Starve Together](steamcmd_servers/dont_starve) * [ECO](steamcmd_servers/eco) * [Empyrion - Galactic Survival](steamcmd_servers/empyrion) diff --git a/game_eggs/steamcmd_servers/README.md b/game_eggs/steamcmd_servers/README.md index 81bbe5ba..4fdba3a4 100644 --- a/game_eggs/steamcmd_servers/README.md +++ b/game_eggs/steamcmd_servers/README.md @@ -76,6 +76,10 @@ This is a collection of servers that use SteamCMD to install. [DayZ (Experimental)](dayz-experimental) +## Dead Matter + +[Dead Matter](dead_matter) + ## Don't Starve Together [Don't Starve Together](dont_starve) diff --git a/game_eggs/steamcmd_servers/dead_matter/README.md b/game_eggs/steamcmd_servers/dead_matter/README.md new file mode 100644 index 00000000..9a6884eb --- /dev/null +++ b/game_eggs/steamcmd_servers/dead_matter/README.md @@ -0,0 +1,32 @@ +# Dead + + + +## From their [Github](https://github.com/QI-Software/deadmatterpublic) + +## [Documentation]https://www.notion.so/qisoftware/Server-Setup-Guide-d17e5a3f73e34164b6a4d2b37e54da78) + + +## Installation/System Requirements + +| | Bare Minimum | Recommended | +|---------|---------|---------| +| Processor | *AMD64 Only 300%* | *-* | +| RAM | 18GiB* | *22GiB* | +| Storage | *8GiB* | 10GiB* | +| Network | *any* | *-* | +| Game Ownership | *Not needed* | *-* | + +## Server Ports + +Ports required to run the server in a table format. + +| Port | default | +|---------|---------| +| Game | 7001 | +| Query | 7002 | + +### Notes + + +7001 is the default port, but any port can be used. diff --git a/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json b/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json new file mode 100644 index 00000000..28c92619 --- /dev/null +++ b/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json @@ -0,0 +1,72 @@ +{ + "_comment": "DO NOT EDIT: FILE GENERATED AUTOMATICALLY BY PTERODACTYL PANEL - PTERODACTYL.IO", + "meta": { + "version": "PTDL_v2", + "update_url": null + }, + "exported_at": "2024-03-12T18:30:54+01:00", + "name": "Dead Matter", + "author": "josdekurk@gmail.com", + "description": "After a rampant viral outbreak causes global society to collapse, you must survive the harsh wilderness of the Canadian Rockies amidst vast hordes of Infected and rival survivors.", + "features": null, + "docker_images": { + "ghcr.io\/parkervcp\/steamcmd:proton": "ghcr.io\/parkervcp\/steamcmd:proton" + }, + "file_denylist": [], + "startup": "rm \/home\/container\/DeadMatter\/Saved\/Logs\/DeadMatter.log; proton run DeadMatter\/Binaries\/Win64\/DeadMatterServer-Win64-Test.exe -SteamServerName=\"{{SERVER_NAME}}\" -port={{SERVER_PORT}} -queryport={{QUERY_PORT}} & DM_PID=$!; tail -c0 -F \/home\/container\/DeadMatter\/Saved\/Logs\/DeadMatter.log --pid=$DM_PID", + "config": { + "files": "{}", + "startup": "{\r\n \"done\": \"LogInit: Display: Starting Game\"\r\n}", + "logs": "{}", + "stop": "^C" + }, + "scripts": { + "installation": { + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/DeadMatter\/Saved\/Config\/WindowsServer\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "container": "ghcr.io\/parkervcp\/installers:debian", + "entrypoint": "bash" + } + }, + "variables": [ + { + "name": "App ID", + "description": "", + "env_variable": "SRCDS_APPID", + "default_value": "2584780", + "user_viewable": false, + "user_editable": false, + "rules": "required|string|in:2584780", + "field_type": "text" + }, + { + "name": "Windows Install", + "description": "", + "env_variable": "WINDOWS_INSTALL", + "default_value": "1", + "user_viewable": false, + "user_editable": false, + "rules": "required|boolean|in:1", + "field_type": "text" + }, + { + "name": "Query Port", + "description": "", + "env_variable": "QUERY_PORT", + "default_value": "7002", + "user_viewable": true, + "user_editable": false, + "rules": "required|numeric", + "field_type": "text" + }, + { + "name": "Server Name", + "description": "The name of the server", + "env_variable": "SERVER_NAME", + "default_value": "A Pterodactyl hosted server", + "user_viewable": true, + "user_editable": true, + "rules": "required|string|max:128", + "field_type": "text" + } + ] +} \ No newline at end of file From 1a2c8f013b346ab1fa0ae37fb4d78b365150340c Mon Sep 17 00:00:00 2001 From: Quinten <67589015+QuintenQVD0@users.noreply.github.com> Date: Tue, 12 Mar 2024 18:45:06 +0100 Subject: [PATCH 2/3] add Auto Update --- .../dead_matter/egg-dead-matter.json | 12 +++++++++++- 1 file changed, 11 insertions(+), 1 deletion(-) diff --git a/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json b/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json index 28c92619..7dd21511 100644 --- a/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json +++ b/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-03-12T18:30:54+01:00", + "exported_at": "2024-03-12T18:44:35+01:00", "name": "Dead Matter", "author": "josdekurk@gmail.com", "description": "After a rampant viral outbreak causes global society to collapse, you must survive the harsh wilderness of the Canadian Rockies amidst vast hordes of Infected and rival survivors.", @@ -67,6 +67,16 @@ "user_editable": true, "rules": "required|string|max:128", "field_type": "text" + }, + { + "name": "Auto Update", + "description": "Auto Update the server on start", + "env_variable": "AUTO_UPDATE", + "default_value": "1", + "user_viewable": true, + "user_editable": true, + "rules": "required|boolean", + "field_type": "text" } ] } \ No newline at end of file From 3f7f64743ba8ed3ec632073db03ac514db5d0855 Mon Sep 17 00:00:00 2001 From: Quinten <67589015+QuintenQVD0@users.noreply.github.com> Date: Wed, 13 Mar 2024 10:08:58 +0100 Subject: [PATCH 3/3] make a steam_appid.txt and install the Steam SDK --- game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json b/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json index 7dd21511..32808f64 100644 --- a/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json +++ b/game_eggs/steamcmd_servers/dead_matter/egg-dead-matter.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-03-12T18:44:35+01:00", + "exported_at": "2024-03-13T10:06:00+01:00", "name": "Dead Matter", "author": "josdekurk@gmail.com", "description": "After a rampant viral outbreak causes global society to collapse, you must survive the harsh wilderness of the Canadian Rockies amidst vast hordes of Infected and rival survivors.", @@ -22,7 +22,7 @@ }, "scripts": { "installation": { - "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/DeadMatter\/Saved\/Config\/WindowsServer\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", + "script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ghcr.io\/parkervcp\/installers:debian'\r\n\r\n\r\n# Install packages. Default packages below are not required if using our existing install image thus speeding up the install process.\r\n#apt -y update\r\n#apt -y --no-install-recommends install curl lib32gcc-s1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [[ \"${STEAM_USER}\" == \"\" ]] || [[ \"${STEAM_PASS}\" == \"\" ]]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\nmkdir -p \/mnt\/server\/steamapps # Fix steamcmd disk write error when this folder is missing\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update ${SRCDS_APPID} $( [[ -z ${SRCDS_BETAID} ]] || printf %s \"-beta ${SRCDS_BETAID}\" ) $( [[ -z ${SRCDS_BETAPASS} ]] || printf %s \"-betapassword ${SRCDS_BETAPASS}\" ) ${INSTALL_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## install the steam sdk using steamcmd\r\n.\/steamcmd.sh +force_install_dir \/mnt\/server\/DeadMatter\/Binaries\/Win64\/ +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} $( [[ \"${WINDOWS_INSTALL}\" == \"1\" ]] && printf %s '+@sSteamCmdForcePlatformType windows' ) +app_update 1007 ${INSTALL_FLAGS} validate +quit \r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## add below your custom commands if needed\r\nmkdir -p \/mnt\/server\/DeadMatter\/Saved\/Config\/WindowsServer\r\n\r\ncd \/mnt\/server\r\necho \"2184150\" > steam_appid.txt\r\n\r\n## install end\r\necho \"-----------------------------------------\"\r\necho \"Installation completed...\"\r\necho \"-----------------------------------------\"", "container": "ghcr.io\/parkervcp\/installers:debian", "entrypoint": "bash" }