diff --git a/game_eggs/steamcmd_servers/humanitz/egg-humanit-z.json b/game_eggs/steamcmd_servers/humanitz/egg-humanit-z.json index 759fc03f..c72dd30a 100644 --- a/game_eggs/steamcmd_servers/humanitz/egg-humanit-z.json +++ b/game_eggs/steamcmd_servers/humanitz/egg-humanit-z.json @@ -4,7 +4,7 @@ "version": "PTDL_v2", "update_url": null }, - "exported_at": "2024-02-23T16:50:54+01:00", + "exported_at": "2024-02-23T21:56:44+01:00", "name": "HumanitZ", "author": "engels74@marx.ps", "description": "HumanitZ is a co-op, isometric, open world survival game in a world ended by the zombie outbreak. As one of the few human survivors, try to last as long as \u201chumanly\u201d possible. The past can\u2019t be changed, but you can make a difference today for the future of humanity.", @@ -72,7 +72,7 @@ "name": "Server Name", "description": "Name of the server", "env_variable": "SERVER_NAME", - "default_value": "My HumanitZ Server", + "default_value": "HumanitZ [Dedicated]", "user_viewable": true, "user_editable": true, "rules": "required|string", @@ -112,7 +112,7 @@ "name": "Max Players", "description": "Maximum number of players allowed", "env_variable": "MAX_PLAYERS", - "default_value": "32", + "default_value": "16", "user_viewable": true, "user_editable": true, "rules": "required|numeric", @@ -130,7 +130,7 @@ }, { "name": "Saving World Interval", - "description": "Save game every X seconds", + "description": "Save game every x seconds.", "env_variable": "SAVE_INTERVAL_SEC", "default_value": "300", "user_viewable": true, @@ -140,7 +140,7 @@ }, { "name": "Permanent Death", - "description": "0=Off, 1=Individual, 2=All", + "description": "0=Off, 1=Individual perma-death, 2=All players experience perma-death", "env_variable": "PERMA_DEATH", "default_value": "0", "user_viewable": true, @@ -150,7 +150,7 @@ }, { "name": "On Death", - "description": "0=Only lose backpack and weapon in hand, 1=Previous + pockets and backpack, 2=All previous + Equipment", + "description": "0=Only lose backpack, and weapon in hand, 1=Previous + pockets, and backpack, 2=All previous + Equipment", "env_variable": "ON_DEATH", "default_value": "2", "user_viewable": true, @@ -160,7 +160,7 @@ }, { "name": "PvP", - "description": "Enable or Disable PvP\r\n0= Off, 1= On", + "description": "0\/1 Off\/On. Enable or disable Player vs Player.", "env_variable": "PVP", "default_value": "1", "user_viewable": true, @@ -190,7 +190,7 @@ }, { "name": "Air Drop", - "description": "1=Enabled, 0=Disabled", + "description": "1=Enabled, 0=Disabled. Controls whether air drops are enabled.", "env_variable": "AIR_DROP", "default_value": "1", "user_viewable": true, @@ -200,7 +200,7 @@ }, { "name": "Weapon Durability", - "description": "1=Weapons break when reaching 0% durability except crow bar, 0=Only improvised break at 0% durability", + "description": "1=Weapons break when reaching 0% durability except crowbar, 0=Only improvised weapons break at 0% durability", "env_variable": "WEAPON_BREAK", "default_value": "1", "user_viewable": true, @@ -240,8 +240,18 @@ }, { "name": "Loot Respawn Timer", - "description": "If loot respawns, how long does it take in seconds", + "description": "If loot respawns how long does it take in minutes", "env_variable": "LOOT_RESPAWN_TIMER", + "default_value": "60", + "user_viewable": true, + "user_editable": true, + "rules": "required|numeric", + "field_type": "text" + }, + { + "name": "Pickup Respawn Timer", + "description": "Time in minutes it takes to respawn pickups, 0 to disable.", + "env_variable": "PICKUP_RESPAWN_TIMER", "default_value": "90", "user_viewable": true, "user_editable": true, @@ -272,7 +282,7 @@ "name": "Zombie Difficulty (Health)", "description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare", "env_variable": "ZOMBIE_DIFF_HEALTH", - "default_value": "3", + "default_value": "1", "user_viewable": true, "user_editable": true, "rules": "required|numeric", @@ -282,7 +292,7 @@ "name": "Zombie Difficulty (Speed)", "description": "0=Very Easy, 1=Easy, 2=Default, 3=Hard, 4=Very Hard, 5=Nightmare", "env_variable": "ZOMBIE_DIFF_SPEED", - "default_value": "3", + "default_value": "2", "user_viewable": true, "user_editable": true, "rules": "required|numeric", @@ -432,7 +442,7 @@ "name": "Dog Companion Amount", "description": "Number of companion dogs that could spawn randomly", "env_variable": "DOG_NUM", - "default_value": "4", + "default_value": "8", "user_viewable": true, "user_editable": true, "rules": "required|numeric", @@ -510,7 +520,7 @@ }, { "name": "Decay", - "description": "By default 3600, the spawn point loses 1 durability every 1 hour. Used to deal with territory build restrictions, so you have to repair your spawn point.", + "description": "By default 3600, the crafted \"Spawn Point\" loses 1 durability every 1 hour. This is used to deal with territory build restrictions, so players have to repair their spawn point.", "env_variable": "DECAY", "default_value": "3600", "user_viewable": true,