update install Image (#1)

* update install Image

* removed apt install
This commit is contained in:
Torsten Widmann 2022-08-20 12:40:14 +02:00 committed by GitHub
parent 15b922a05f
commit e9157fef43
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@ -4,7 +4,7 @@
"version": "PTDL_v2",
"update_url": null
},
"exported_at": "2022-08-19T14:57:25-04:00",
"exported_at": "2022-08-20T08:17:48+02:00",
"name": "Starbound",
"author": "parker@parkervcp.com",
"description": "Starbound takes place in a two-dimensional, procedurally generated universe which the player is able to explore in order to obtain new weapons, armor, and items, and to visit towns and villages inhabited by various intelligent lifeforms.",
@ -24,8 +24,8 @@
},
"scripts": {
"installation": {
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n#\r\n# Server Files: \/mnt\/server\r\n# Image to install with is 'ubuntu:18.04'\r\napt -y update\r\napt -y --no-install-recommends install curl lib32gcc1 ca-certificates\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Starbound specific setup.\r\ncd \/mnt\/server\/\r\n\r\n\r\n## edit sbinit config\r\nmv \/mnt\/server\/linux\/* \/mnt\/server\/\r\nrm -rf \/mnt\/server\/linux\r\nsed -i -e 's\/\\.\\.\/\\.\/g' \/mnt\/server\/sbinit.config\r\n\r\n## pull starbound_server.config\r\nmkdir -p \/mnt\/server\/storage\r\ncurl -sSL https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/starbound\/starbound_server.config > \/mnt\/server\/storage\/starbound_server.config\r\n\r\n## use Worksop content\r\nif [ \"${WORKSHOP}\" == \"1\" ]; then\r\n for dir in \/mnt\/server\/steamapps\/workshop\/content\/211820\/*\/\r\n do\r\n # Removes the trailing slash from the full path\r\n dir=${dir%*\/}\r\n echo Sym-linking mod ${dir##*\/} files into the mods folder\r\n INDEX=0\r\n for pakfile in ${dir}\/*.pak\r\n do\r\n ln -r -s $pakfile \/mnt\/server\/mods\/${dir##*\/}_${INDEX}.pak\r\n INDEX=$((INDEX+1))\r\n done\r\n done\r\nfi",
"container": "debian:buster-slim",
"script": "#!\/bin\/bash\r\n# steamcmd Base Installation Script\r\n\r\n## just in case someone removed the defaults.\r\nif [ \"${STEAM_USER}\" == \"\" ]; then\r\n echo -e \"steam user is not set.\\n\"\r\n echo -e \"Using anonymous user.\\n\"\r\n STEAM_USER=anonymous\r\n STEAM_PASS=\"\"\r\n STEAM_AUTH=\"\"\r\nelse\r\n echo -e \"user set to ${STEAM_USER}\"\r\nfi\r\n\r\n## download and install steamcmd\r\ncd \/tmp\r\nmkdir -p \/mnt\/server\/steamcmd\r\ncurl -sSL -o steamcmd.tar.gz https:\/\/steamcdn-a.akamaihd.net\/client\/installer\/steamcmd_linux.tar.gz\r\ntar -xzvf steamcmd.tar.gz -C \/mnt\/server\/steamcmd\r\ncd \/mnt\/server\/steamcmd\r\n\r\n# SteamCMD fails otherwise for some reason, even running as root.\r\n# This is changed at the end of the install process anyways.\r\nchown -R root:root \/mnt\r\nexport HOME=\/mnt\/server\r\n\r\n## install game using steamcmd\r\n.\/steamcmd.sh +login ${STEAM_USER} ${STEAM_PASS} ${STEAM_AUTH} +force_install_dir \/mnt\/server +app_update ${SRCDS_APPID} ${EXTRA_FLAGS} validate +quit ## other flags may be needed depending on install. looking at you cs 1.6\r\n\r\n## set up 32 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk32\r\ncp -v linux32\/steamclient.so ..\/.steam\/sdk32\/steamclient.so\r\n\r\n## set up 64 bit libraries\r\nmkdir -p \/mnt\/server\/.steam\/sdk64\r\ncp -v linux64\/steamclient.so ..\/.steam\/sdk64\/steamclient.so\r\n\r\n## Starbound specific setup.\r\ncd \/mnt\/server\/\r\n\r\n\r\n## edit sbinit config\r\nmv \/mnt\/server\/linux\/* \/mnt\/server\/\r\nrm -rf \/mnt\/server\/linux\r\nsed -i -e 's\/\\.\\.\/\\.\/g' \/mnt\/server\/sbinit.config\r\n\r\n## pull starbound_server.config\r\nmkdir -p \/mnt\/server\/storage\r\ncurl -sSL https:\/\/raw.githubusercontent.com\/parkervcp\/eggs\/master\/game_eggs\/steamcmd_servers\/starbound\/starbound_server.config > \/mnt\/server\/storage\/starbound_server.config\r\n\r\n## use Worksop content\r\nif [ \"${WORKSHOP}\" == \"1\" ]; then\r\n for dir in \/mnt\/server\/steamapps\/workshop\/content\/211820\/*\/\r\n do\r\n # Removes the trailing slash from the full path\r\n dir=${dir%*\/}\r\n echo Sym-linking mod ${dir##*\/} files into the mods folder\r\n INDEX=0\r\n for pakfile in ${dir}\/*.pak\r\n do\r\n ln -r -s $pakfile \/mnt\/server\/mods\/${dir##*\/}_${INDEX}.pak\r\n INDEX=$((INDEX+1))\r\n done\r\n done\r\nfi",
"container": "ghcr.io\/parkervcp\/installers:debian",
"entrypoint": "bash"
}
},
@ -91,4 +91,4 @@
"field_type": "text"
}
]
}
}