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Egg: - Reverted the startup command so that the game port is the primary port and QUERY_PORT is the Server Query Port. I honestly think it will be confusing either way, so it's a wash for me; but ultimately, if Ptero calls the primary port the "Game Port" in Allocation Management, it should be Satisfactory's "game" port. - Added the capability to override the server's default max players of 4. This consists of a new variable, default config file creation during install (because the server doesn't auto-create it), and a Configuration Files replacement on boot to accommodate variable changes. - Reverted Game Port variable to Server Query Port variable. - Changed port rules to use the more intuitive `between` rule. README: - Added Zarklord as a contributor. - Added Max Players as an Egg Capability. - Rewrote the Server Ports section (again) to accommodate the egg change and be as clear as possible. - Added warning about stopping the server and saves. - Added note to Minimum RAM Requirement that large saves can also cause excessive RAM usage. - Updated Console Commands section with newly published Wiki information. - Updated `steamclient.so` Wiki reference link (which will probably break again soon because the Wiki is being changed almost every hour now). Co-Authored-By: Zarklord <1622280+Zarklord@users.noreply.github.com> |
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bots | ||
database | ||
example | ||
game_eggs | ||
minecraft | ||
monitoring/prometheus | ||
scripts | ||
software | ||
stock_eggs | ||
storage/minio | ||
voice_servers | ||
.gitignore | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md |
Parkers Pterodactyl eggs repo
I am working on adding a large collection of public eggs for the Pterodactyl community.
With that I am also accepting PR's for new services and also updates to the current ones.
If you are submitting PR's try and keep names and titles the same.
How to import an egg
If you are reading this it looks like you are looking to add an egg to your server.
- Download any of the json files located in the folders below.
- It's easiest to right click the
raw
button and save as.
- It's easiest to right click the
- In your panel go to the
Nests
section in the admin part of the panel - Click the green
Import Egg
button - Browse to the json file you saved earlier
- Select what nest you want to put the egg in.
- If you want a new nest you need to create it before importing the egg.
You must restart your daemon after importing an egg if you are using 0.7. This is not required on 1.X.
Please read the CONTRIBUTING.md before submitting PRs
Bots
- ATL Bot Node JS
- Bastion Node JS
- CorpBot Python
- discord.js Node JS generic
- discord.py Python generic
- discordgo Golang generic
- fragbot Golang
- JMusicBot Java
- nodemon.js Nodemon JS generic
- parkertron Golang
- pixel-bot Python
- Redbot Python
- SinusBot
Database
In-Memory Databases
noSQL
SQL Databases
Voice Servers
Game Eggs
Minetest (including MTG)
-
Bedrock Servers for Bedrock Minecraft (Windows 10, mobile, console)
-
Java Servers for Java Minecraft
-
Proxies Minecraft Server Proxies
SteamCMD Servers These eggs use SteamCMD to install
- 7 Days to Die
- ARK: Survival Evolved
- Arma
- Assetto Corsa
- Avorion
- Barotrauma
- Citadel: Forged with Fire
- Conan Exiles
- Don't Starve Together
- ECO
- Fistful of Frags
- HLDS Server
- Holdfast: Nations At War
- Hurtworld
- Insurgency: Sandstorm
- Killing Floor 2
- Modiverse
- Mordhau
- No More Room in Hell
- Onset
- Pavlov VR
- PixARK
- Post Scriptum
- Project Zomboid
- Quake Live
- Rising World
- Risk Of Rain 2
- Rust
- Satisfactory
- SCP: Secret Laboratory
- Soldat
- Space Engineers
- Squad
- Starbound
- Stationeers
- Stormworks: Build and Rescue
- Subnautica: Nitrox Mod
- Sven Co-op
- The Forest
- Team Fortress 2 Classic
- Unturned
- Valheim