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500a91564a
- Changed the image to the new Pterodactyl yolks image. - Removed the ability to specify custom server.cfg and basic.cfg file locations, because it only complicated things and was rarely changed from their default root location. - Added the ability to specify a custom basic.cfg URL location for installation (in case it updates in the future). - Added file parsing of the server.cfg to set the server password, max players, and ensure the headless client IPs are correct. - Fixed the stop code to actually kill the server - Adjusted the installation script to pull from the basic.cfg specified URL, and made the SteamCMD login command more robust against credentials with spaces or special characters. - Rearranged variables to be better grouped/ordered (will only apply if the egg is reinstalled on the panel). - Rewording of some variables' descriptions. - Added "Number of SteamCMD Retry Attempts" variable. - Added "Max Players" variable. - Added "Server Password" variable. - Added "Disable Mod Downloads/Updates" variable. - Added "Download Creator DLCs" variable. - Added "Modlist File" variable for defining an Arma 3 Launcher exported HTML modlist file for loading. - Renamed "Mods" to "Additional Mods" - Added "Validate Server Files" variable. - Added "HC Hide Console Output" variable. - Added "Clear HC Profiles Cache on Startup" variable. |
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.github | ||
bots | ||
database | ||
example | ||
game_eggs | ||
minecraft | ||
scripts | ||
software | ||
stock_eggs | ||
storage/minio | ||
voice_servers | ||
.gitignore | ||
CONTRIBUTING.md | ||
LICENSE | ||
README.md |
Parkers Pterodactyl eggs repo
I am working on adding a large collection of public eggs for the Pterodactyl community.
With that I am also accepting PR's for new services and also updates to the current ones.
If you are submitting PR's try and keep names and titles the same.
How to import an egg
If you are reading this it looks like you are looking to add an egg to your server.
- Download any of the json files located in the folders below.
- It's easiest to right click the
raw
button and save as.
- It's easiest to right click the
- In your panel go to the
Nests
section in the admin part of the panel - Click the green
Import Egg
button - Browse to the json file you saved earlier
- Select what nest you want to put the egg in.
- If you want a new nest you need to create it before importing the egg.
You must restart your daemon after importing an egg if you are using 0.7. This is not required on 1.X.
Please read the CONTRIBUTING.md before submitting PRs
Bots
- ATL Bot Node JS
- Bastion Node JS
- CorpBot Python
- discord.js Node JS generic
- discord.py Python generic
- discordgo Golang generic
- fragbot Golang
- JMusicBot Java
- parkertron Golang
- pixel-bot Python
- Redbot Python
- SinusBot
Database
In-Memory Databases
noSQL
SQL Databases
Voice Servers
Game Eggs
Minetest (including MTG)
-
Bedrock Servers for Bedrock Minecraft (Windows 10, mobile, console)
-
Java Servers for Java Minecraft
-
Proxies Minecraft Server Proxies
SteamCMD Servers These eggs use SteamCMD to install
- 7 Days to Die
- ARK: Survival Evolved
- Arma
- Assetto Corsa
- Avorion
- Barotrauma
- Citadel: Forged with Fire
- Conan Exiles
- Don't Starve Together
- ECO
- Fistful of Frags
- HLDS Server
- Holdfast: Nations At War
- Hurtworld
- Insurgency: Sandstorm
- Killing Floor 2
- Modiverse
- Mordhau
- No More Room in Hell
- Onset
- Pavlov VR
- PixARK
- Post Scriptum
- Project Zomboid
- Quake Live
- Rising World
- Risk Of Rain 2
- Rust
- SCP: Secret Laboratory
- Soldat
- Space Engineers
- Squad
- Starbound
- Stationeers
- Stormworks: Build and Rescue
- Subnautica: Nitrox Mod
- Sven Co-op
- The Forest
- Team Fortress 2 Classic
- Unturned
- Valheim