mirror of
https://github.com/pelican-eggs/minecraft.git
synced 2024-11-25 12:22:30 +01:00
5604306254
moving over to the new pelican-eggs layout
93 lines
3.8 KiB
Plaintext
93 lines
3.8 KiB
Plaintext
# This is the main Krypton configuration file. All settings in this file apply globally
|
|
# across the entire server, regardless of what they are.
|
|
#
|
|
# If you need any help with any of the settings in this file, you can join us on Discord
|
|
# at https://discord.gg/4QuwYACDRX
|
|
|
|
# Advanced settings. Don't touch these unless you know what you're doing.
|
|
advanced {
|
|
# Whether to attempt to register the server as a JMX bean.
|
|
enable-jmx-monitoring=true
|
|
# Whether we should use the DSYNC option for saving region files to disk.
|
|
synchronize-chunk-writes=true
|
|
}
|
|
# Other settings that don't quite fit in anywhere else.
|
|
other {
|
|
# If we should enable bStats metrics for the server
|
|
metrics=true
|
|
# The duration (in seconds) a single tick must take before the single tick profiler reports it.
|
|
save-threshold=5
|
|
}
|
|
# Proxy IP forwarding settings.
|
|
proxy {
|
|
#
|
|
# The method to use for forwarding a connecting user's information on
|
|
# to Krypton from a proxy server. Supported values are:
|
|
# - NONE - Disable forwarding support completely
|
|
# - LEGACY - Use the BungeeCord/pre-1.13 method
|
|
# - MODERN - Use Velocity's modern forwarding protocol
|
|
# When any mode other than NONE is used, the server will be forced offline
|
|
# and will ONLY accept connections from proxies. No users will be able to
|
|
# direct connect.
|
|
mode=NONE
|
|
# The forwarding secret from Velocity. Only used in the MODERN forwarding protocol.
|
|
secret=""
|
|
}
|
|
# Settings for the GS4 query protocol listener. If you don't know what that means, don't touch these :)
|
|
query {
|
|
# Whether to enable the query protocol.
|
|
enabled=false
|
|
# The port the query listener should listen on.
|
|
port=25566
|
|
}
|
|
# The main server settings.
|
|
server {
|
|
# The threshold at which packets larger will be compressed. Set to -1 to disable.
|
|
compression-threshold=256
|
|
# The IP used by players to connect. 0.0.0.0 means listen on all interfaces.
|
|
ip="0.0.0.0"
|
|
# Whether the server authenticates users with Mojang.
|
|
online-mode=true
|
|
# The port used by players to connect.
|
|
port=25565
|
|
}
|
|
# Status configuration
|
|
status {
|
|
# The upper limit of the player count. Any players that try to join when this is reached will be kicked.
|
|
max-players=20
|
|
# The message of the day. Supports legacy and hex codes (using &#).
|
|
motd="ὀffKrypton is a Minecraft server written in Kotlin!"
|
|
}
|
|
# Watchdog settings. The watchdog monitors the server for freezes.
|
|
watchdog {
|
|
# The time (in milliseconds) before watchdog first warns you about the server not responding
|
|
early-warning-delay=10000
|
|
# How often (in milliseconds) watchdog should warn you in advanced that the server isn't responding
|
|
early-warning-interval=5000
|
|
# The message to send to players when we restart the server. Supports legacy and hex codes (&# format).
|
|
restart-message="&cServer closed."
|
|
# Whether we should attempt to restart the server if it crashes
|
|
restart-on-crash=true
|
|
# The script we should use to attempt to restart the server.
|
|
restart-script="./start.sh"
|
|
# The time (in seconds) that the server must not respond for before watchdog considers it dead.
|
|
timeout-time=60
|
|
}
|
|
# Global world configuration options
|
|
world {
|
|
# The amount of time (in ticks) between automatic world saves.
|
|
autosave-interval=6000
|
|
# The default difficulty. Valid values are: 0-3 (legacy), peaceful, easy, normal and hard (case insensitive).
|
|
difficulty=normal
|
|
# Forces the above gamemode for all players in all worlds.
|
|
force-default-gamemode=false
|
|
# The gamemode for this world. Valid values are: 0-3 (legacy), survival, creative, adventure and spectator (case insensitive).
|
|
gamemode=survival
|
|
# If this server is in hardcore mode. Currently does nothing.
|
|
hardcore=false
|
|
# The name of the folder with the world to load in it.
|
|
name=world
|
|
# The render distance of the server. This is how many chunks you can see in front of you, excluding the one you are in.
|
|
view-distance=10
|
|
}
|