Fix documentation for compiling manually (#24)

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Lightning 2022-10-28 22:58:07 -07:00 committed by GitHub
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@ -7,11 +7,11 @@ To build the 32-bit static cc1 in the [papermario](https://github.com/ethteck/pa
> ``` > ```
> Configure: > Configure:
> ```bash > ```bash
> ./configure --target=mips-nintendo-nu64 --prefix=/opt/cross --disable-gprof --disable-gdb --disable-werror --host=i386-pc-linux --build=i386-pc-linux > ./configure --target=mips-nintendo-nu64 --prefix=/opt/cross --with-gnu-as --disable-gprof --disable-gdb --disable-werror --host=i386-pc-linux --build=i386-pc-linux
> ``` > ```
> Make: > Make:
> ```bash > ```bash
> make CFLAGS="-std=gnu89 -m32 -static" > make cpp cc1 xgcc cc1plus g++ CFLAGS="-std=gnu89 -m32 -static"
> ``` > ```
> The `make` stage may fail, but this is fine as long as the `cc1` binary is created successfully. > The `make` stage may fail, but this is fine as long as the `cc1` binary is created successfully.
@ -22,7 +22,7 @@ To build the 64-bit cc1 for macOS, use:
> ``` > ```
> Make: > Make:
> ```bash > ```bash
> make CFLAGS="-std=gnu89 -Wno-return-type -Wno-error -Wno-implicit-function-declaration" > make cpp cc1 xgcc cc1plus g++ CFLAGS="-std=gnu89 -Wno-return-type -Wno-error -Wno-implicit-function-declaration"
> ``` > ```
> The `make` stage may fail, but this is fine as long as the `cc1` binary is created successfully. > The `make` stage may fail, but this is fine as long as the `cc1` binary is created successfully.