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1164 lines
50 KiB
Plaintext
This is Info file gcc.info, produced by Makeinfo version 1.67 from the
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input file gcc.texi.
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This file documents the use and the internals of the GNU compiler.
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Published by the Free Software Foundation 59 Temple Place - Suite 330
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Boston, MA 02111-1307 USA
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Copyright (C) 1988, 1989, 1992, 1993, 1994, 1995, 1996, 1997, 1998
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Free Software Foundation, Inc.
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Permission is granted to make and distribute verbatim copies of this
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manual provided the copyright notice and this permission notice are
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preserved on all copies.
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Permission is granted to copy and distribute modified versions of
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this manual under the conditions for verbatim copying, provided also
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that the sections entitled "GNU General Public License," "Funding for
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Free Software," and "Protect Your Freedom--Fight `Look And Feel'" are
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included exactly as in the original, and provided that the entire
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resulting derived work is distributed under the terms of a permission
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notice identical to this one.
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Permission is granted to copy and distribute translations of this
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manual into another language, under the above conditions for modified
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versions, except that the sections entitled "GNU General Public
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License," "Funding for Free Software," and "Protect Your Freedom--Fight
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`Look And Feel'", and this permission notice, may be included in
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translations approved by the Free Software Foundation instead of in the
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original English.
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File: gcc.info, Node: Passes, Next: RTL, Prev: Interface, Up: Top
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Passes and Files of the Compiler
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********************************
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The overall control structure of the compiler is in `toplev.c'. This
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file is responsible for initialization, decoding arguments, opening and
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closing files, and sequencing the passes.
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The parsing pass is invoked only once, to parse the entire input.
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The RTL intermediate code for a function is generated as the function
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is parsed, a statement at a time. Each statement is read in as a
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syntax tree and then converted to RTL; then the storage for the tree
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for the statement is reclaimed. Storage for types (and the expressions
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for their sizes), declarations, and a representation of the binding
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contours and how they nest, remain until the function is finished being
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compiled; these are all needed to output the debugging information.
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Each time the parsing pass reads a complete function definition or
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top-level declaration, it calls either the function
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`rest_of_compilation', or the function `rest_of_decl_compilation' in
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`toplev.c', which are responsible for all further processing necessary,
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ending with output of the assembler language. All other compiler
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passes run, in sequence, within `rest_of_compilation'. When that
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function returns from compiling a function definition, the storage used
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for that function definition's compilation is entirely freed, unless it
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is an inline function (*note An Inline Function is As Fast As a Macro:
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Inline.).
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Here is a list of all the passes of the compiler and their source
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files. Also included is a description of where debugging dumps can be
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requested with `-d' options.
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* Parsing. This pass reads the entire text of a function definition,
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constructing partial syntax trees. This and RTL generation are no
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longer truly separate passes (formerly they were), but it is
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easier to think of them as separate.
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The tree representation does not entirely follow C syntax, because
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it is intended to support other languages as well.
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Language-specific data type analysis is also done in this pass,
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and every tree node that represents an expression has a data type
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attached. Variables are represented as declaration nodes.
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Constant folding and some arithmetic simplifications are also done
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during this pass.
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The language-independent source files for parsing are
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`stor-layout.c', `fold-const.c', and `tree.c'. There are also
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header files `tree.h' and `tree.def' which define the format of
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the tree representation.
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The source files to parse C are `c-parse.in', `c-decl.c',
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`c-typeck.c', `c-aux-info.c', `c-convert.c', and `c-lang.c' along
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with header files `c-lex.h', and `c-tree.h'.
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The source files for parsing C++ are `cp-parse.y', `cp-class.c',
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`cp-cvt.c', `cp-decl.c', `cp-decl2.c', `cp-dem.c', `cp-except.c',
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`cp-expr.c', `cp-init.c', `cp-lex.c', `cp-method.c', `cp-ptree.c',
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`cp-search.c', `cp-tree.c', `cp-type2.c', and `cp-typeck.c', along
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with header files `cp-tree.def', `cp-tree.h', and `cp-decl.h'.
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The special source files for parsing Objective C are
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`objc-parse.y', `objc-actions.c', `objc-tree.def', and
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`objc-actions.h'. Certain C-specific files are used for this as
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well.
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The file `c-common.c' is also used for all of the above languages.
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* RTL generation. This is the conversion of syntax tree into RTL
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code. It is actually done statement-by-statement during parsing,
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but for most purposes it can be thought of as a separate pass.
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This is where the bulk of target-parameter-dependent code is found,
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since often it is necessary for strategies to apply only when
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certain standard kinds of instructions are available. The purpose
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of named instruction patterns is to provide this information to
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the RTL generation pass.
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Optimization is done in this pass for `if'-conditions that are
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comparisons, boolean operations or conditional expressions. Tail
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recursion is detected at this time also. Decisions are made about
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how best to arrange loops and how to output `switch' statements.
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The source files for RTL generation include `stmt.c', `calls.c',
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`expr.c', `explow.c', `expmed.c', `function.c', `optabs.c' and
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`emit-rtl.c'. Also, the file `insn-emit.c', generated from the
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machine description by the program `genemit', is used in this
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pass. The header file `expr.h' is used for communication within
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this pass.
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The header files `insn-flags.h' and `insn-codes.h', generated from
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the machine description by the programs `genflags' and `gencodes',
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tell this pass which standard names are available for use and
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which patterns correspond to them.
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Aside from debugging information output, none of the following
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passes refers to the tree structure representation of the function
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(only part of which is saved).
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The decision of whether the function can and should be expanded
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inline in its subsequent callers is made at the end of rtl
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generation. The function must meet certain criteria, currently
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related to the size of the function and the types and number of
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parameters it has. Note that this function may contain loops,
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recursive calls to itself (tail-recursive functions can be
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inlined!), gotos, in short, all constructs supported by GNU CC.
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The file `integrate.c' contains the code to save a function's rtl
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for later inlining and to inline that rtl when the function is
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called. The header file `integrate.h' is also used for this
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purpose.
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The option `-dr' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.rtl' to
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the input file name.
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* Jump optimization. This pass simplifies jumps to the following
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instruction, jumps across jumps, and jumps to jumps. It deletes
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unreferenced labels and unreachable code, except that unreachable
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code that contains a loop is not recognized as unreachable in this
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pass. (Such loops are deleted later in the basic block analysis.)
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It also converts some code originally written with jumps into
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sequences of instructions that directly set values from the
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results of comparisons, if the machine has such instructions.
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Jump optimization is performed two or three times. The first time
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is immediately following RTL generation. The second time is after
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CSE, but only if CSE says repeated jump optimization is needed.
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The last time is right before the final pass. That time,
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cross-jumping and deletion of no-op move instructions are done
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together with the optimizations described above.
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The source file of this pass is `jump.c'.
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The option `-dj' causes a debugging dump of the RTL code after
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this pass is run for the first time. This dump file's name is
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made by appending `.jump' to the input file name.
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* Register scan. This pass finds the first and last use of each
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register, as a guide for common subexpression elimination. Its
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source is in `regclass.c'.
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* Jump threading. This pass detects a condition jump that branches
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to an identical or inverse test. Such jumps can be `threaded'
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through the second conditional test. The source code for this
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pass is in `jump.c'. This optimization is only performed if
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`-fthread-jumps' is enabled.
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* Common subexpression elimination. This pass also does constant
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propagation. Its source file is `cse.c'. If constant propagation
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causes conditional jumps to become unconditional or to become
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no-ops, jump optimization is run again when CSE is finished.
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The option `-ds' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.cse' to
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the input file name.
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* Loop optimization. This pass moves constant expressions out of
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loops, and optionally does strength-reduction and loop unrolling
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as well. Its source files are `loop.c' and `unroll.c', plus the
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header `loop.h' used for communication between them. Loop
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unrolling uses some functions in `integrate.c' and the header
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`integrate.h'.
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The option `-dL' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.loop' to
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the input file name.
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* If `-frerun-cse-after-loop' was enabled, a second common
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subexpression elimination pass is performed after the loop
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optimization pass. Jump threading is also done again at this time
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if it was specified.
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The option `-dt' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.cse2' to
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the input file name.
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* Stupid register allocation is performed at this point in a
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nonoptimizing compilation. It does a little data flow analysis as
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well. When stupid register allocation is in use, the next pass
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executed is the reloading pass; the others in between are skipped.
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The source file is `stupid.c'.
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* Data flow analysis (`flow.c'). This pass divides the program into
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basic blocks (and in the process deletes unreachable loops); then
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it computes which pseudo-registers are live at each point in the
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program, and makes the first instruction that uses a value point at
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the instruction that computed the value.
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This pass also deletes computations whose results are never used,
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and combines memory references with add or subtract instructions
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to make autoincrement or autodecrement addressing.
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The option `-df' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.flow' to
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the input file name. If stupid register allocation is in use, this
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dump file reflects the full results of such allocation.
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* Instruction combination (`combine.c'). This pass attempts to
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combine groups of two or three instructions that are related by
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data flow into single instructions. It combines the RTL
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expressions for the instructions by substitution, simplifies the
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result using algebra, and then attempts to match the result
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against the machine description.
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The option `-dc' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.combine'
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to the input file name.
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* Instruction scheduling (`sched.c'). This pass looks for
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instructions whose output will not be available by the time that
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it is used in subsequent instructions. (Memory loads and floating
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point instructions often have this behavior on RISC machines). It
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re-orders instructions within a basic block to try to separate the
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definition and use of items that otherwise would cause pipeline
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stalls.
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Instruction scheduling is performed twice. The first time is
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immediately after instruction combination and the second is
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immediately after reload.
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The option `-dS' causes a debugging dump of the RTL code after this
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pass is run for the first time. The dump file's name is made by
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appending `.sched' to the input file name.
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* Register class preferencing. The RTL code is scanned to find out
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which register class is best for each pseudo register. The source
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file is `regclass.c'.
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* Local register allocation (`local-alloc.c'). This pass allocates
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hard registers to pseudo registers that are used only within one
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basic block. Because the basic block is linear, it can use fast
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and powerful techniques to do a very good job.
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The option `-dl' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.lreg' to
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the input file name.
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* Global register allocation (`global.c'). This pass allocates hard
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registers for the remaining pseudo registers (those whose life
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spans are not contained in one basic block).
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* Reloading. This pass renumbers pseudo registers with the hardware
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registers numbers they were allocated. Pseudo registers that did
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not get hard registers are replaced with stack slots. Then it
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finds instructions that are invalid because a value has failed to
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end up in a register, or has ended up in a register of the wrong
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kind. It fixes up these instructions by reloading the
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problematical values temporarily into registers. Additional
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instructions are generated to do the copying.
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The reload pass also optionally eliminates the frame pointer and
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inserts instructions to save and restore call-clobbered registers
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around calls.
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Source files are `reload.c' and `reload1.c', plus the header
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`reload.h' used for communication between them.
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The option `-dg' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.greg' to
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the input file name.
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* Instruction scheduling is repeated here to try to avoid pipeline
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stalls due to memory loads generated for spilled pseudo registers.
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The option `-dR' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.sched2'
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to the input file name.
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* Jump optimization is repeated, this time including cross-jumping
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and deletion of no-op move instructions.
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The option `-dJ' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.jump2' to
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the input file name.
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* Delayed branch scheduling. This optional pass attempts to find
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instructions that can go into the delay slots of other
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instructions, usually jumps and calls. The source file name is
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`reorg.c'.
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The option `-dd' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.dbr' to
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the input file name.
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* Conversion from usage of some hard registers to usage of a register
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stack may be done at this point. Currently, this is supported only
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for the floating-point registers of the Intel 80387 coprocessor.
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The source file name is `reg-stack.c'.
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The options `-dk' causes a debugging dump of the RTL code after
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this pass. This dump file's name is made by appending `.stack' to
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the input file name.
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* Final. This pass outputs the assembler code for the function. It
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is also responsible for identifying spurious test and compare
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instructions. Machine-specific peephole optimizations are
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performed at the same time. The function entry and exit sequences
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are generated directly as assembler code in this pass; they never
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exist as RTL.
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The source files are `final.c' plus `insn-output.c'; the latter is
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generated automatically from the machine description by the tool
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`genoutput'. The header file `conditions.h' is used for
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communication between these files.
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* Debugging information output. This is run after final because it
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must output the stack slot offsets for pseudo registers that did
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not get hard registers. Source files are `dbxout.c' for DBX
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symbol table format, `sdbout.c' for SDB symbol table format, and
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`dwarfout.c' for DWARF symbol table format.
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Some additional files are used by all or many passes:
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* Every pass uses `machmode.def' and `machmode.h' which define the
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machine modes.
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* Several passes use `real.h', which defines the default
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representation of floating point constants and how to operate on
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them.
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* All the passes that work with RTL use the header files `rtl.h' and
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`rtl.def', and subroutines in file `rtl.c'. The tools `gen*' also
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use these files to read and work with the machine description RTL.
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* Several passes refer to the header file `insn-config.h' which
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contains a few parameters (C macro definitions) generated
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automatically from the machine description RTL by the tool
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`genconfig'.
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* Several passes use the instruction recognizer, which consists of
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`recog.c' and `recog.h', plus the files `insn-recog.c' and
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`insn-extract.c' that are generated automatically from the machine
|
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description by the tools `genrecog' and `genextract'.
|
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* Several passes use the header files `regs.h' which defines the
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information recorded about pseudo register usage, and
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`basic-block.h' which defines the information recorded about basic
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blocks.
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||
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* `hard-reg-set.h' defines the type `HARD_REG_SET', a bit-vector
|
||
with a bit for each hard register, and some macros to manipulate
|
||
it. This type is just `int' if the machine has few enough hard
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registers; otherwise it is an array of `int' and some of the
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macros expand into loops.
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* Several passes use instruction attributes. A definition of the
|
||
attributes defined for a particular machine is in file
|
||
`insn-attr.h', which is generated from the machine description by
|
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the program `genattr'. The file `insn-attrtab.c' contains
|
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subroutines to obtain the attribute values for insns. It is
|
||
generated from the machine description by the program `genattrtab'.
|
||
|
||
|
||
File: gcc.info, Node: RTL, Next: Machine Desc, Prev: Passes, Up: Top
|
||
|
||
RTL Representation
|
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******************
|
||
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||
Most of the work of the compiler is done on an intermediate
|
||
representation called register transfer language. In this language,
|
||
the instructions to be output are described, pretty much one by one, in
|
||
an algebraic form that describes what the instruction does.
|
||
|
||
RTL is inspired by Lisp lists. It has both an internal form, made
|
||
up of structures that point at other structures, and a textual form
|
||
that is used in the machine description and in printed debugging dumps.
|
||
The textual form uses nested parentheses to indicate the pointers in
|
||
the internal form.
|
||
|
||
* Menu:
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||
|
||
* RTL Objects:: Expressions vs vectors vs strings vs integers.
|
||
* Accessors:: Macros to access expression operands or vector elts.
|
||
* Flags:: Other flags in an RTL expression.
|
||
* Machine Modes:: Describing the size and format of a datum.
|
||
* Constants:: Expressions with constant values.
|
||
* Regs and Memory:: Expressions representing register contents or memory.
|
||
* Arithmetic:: Expressions representing arithmetic on other expressions.
|
||
* Comparisons:: Expressions representing comparison of expressions.
|
||
* Bit Fields:: Expressions representing bitfields in memory or reg.
|
||
* Conversions:: Extending, truncating, floating or fixing.
|
||
* RTL Declarations:: Declaring volatility, constancy, etc.
|
||
* Side Effects:: Expressions for storing in registers, etc.
|
||
* Incdec:: Embedded side-effects for autoincrement addressing.
|
||
* Assembler:: Representing `asm' with operands.
|
||
* Insns:: Expression types for entire insns.
|
||
* Calls:: RTL representation of function call insns.
|
||
* Sharing:: Some expressions are unique; others *must* be copied.
|
||
* Reading RTL:: Reading textual RTL from a file.
|
||
|
||
|
||
File: gcc.info, Node: RTL Objects, Next: Accessors, Prev: RTL, Up: RTL
|
||
|
||
RTL Object Types
|
||
================
|
||
|
||
RTL uses five kinds of objects: expressions, integers, wide integers,
|
||
strings and vectors. Expressions are the most important ones. An RTL
|
||
expression ("RTX", for short) is a C structure, but it is usually
|
||
referred to with a pointer; a type that is given the typedef name `rtx'.
|
||
|
||
An integer is simply an `int'; their written form uses decimal
|
||
digits. A wide integer is an integral object whose type is
|
||
`HOST_WIDE_INT' (*note Config::.); their written form uses decimal
|
||
digits.
|
||
|
||
A string is a sequence of characters. In core it is represented as a
|
||
`char *' in usual C fashion, and it is written in C syntax as well.
|
||
However, strings in RTL may never be null. If you write an empty
|
||
string in a machine description, it is represented in core as a null
|
||
pointer rather than as a pointer to a null character. In certain
|
||
contexts, these null pointers instead of strings are valid. Within RTL
|
||
code, strings are most commonly found inside `symbol_ref' expressions,
|
||
but they appear in other contexts in the RTL expressions that make up
|
||
machine descriptions.
|
||
|
||
A vector contains an arbitrary number of pointers to expressions.
|
||
The number of elements in the vector is explicitly present in the
|
||
vector. The written form of a vector consists of square brackets
|
||
(`[...]') surrounding the elements, in sequence and with whitespace
|
||
separating them. Vectors of length zero are not created; null pointers
|
||
are used instead.
|
||
|
||
Expressions are classified by "expression codes" (also called RTX
|
||
codes). The expression code is a name defined in `rtl.def', which is
|
||
also (in upper case) a C enumeration constant. The possible expression
|
||
codes and their meanings are machine-independent. The code of an RTX
|
||
can be extracted with the macro `GET_CODE (X)' and altered with
|
||
`PUT_CODE (X, NEWCODE)'.
|
||
|
||
The expression code determines how many operands the expression
|
||
contains, and what kinds of objects they are. In RTL, unlike Lisp, you
|
||
cannot tell by looking at an operand what kind of object it is.
|
||
Instead, you must know from its context--from the expression code of
|
||
the containing expression. For example, in an expression of code
|
||
`subreg', the first operand is to be regarded as an expression and the
|
||
second operand as an integer. In an expression of code `plus', there
|
||
are two operands, both of which are to be regarded as expressions. In
|
||
a `symbol_ref' expression, there is one operand, which is to be
|
||
regarded as a string.
|
||
|
||
Expressions are written as parentheses containing the name of the
|
||
expression type, its flags and machine mode if any, and then the
|
||
operands of the expression (separated by spaces).
|
||
|
||
Expression code names in the `md' file are written in lower case,
|
||
but when they appear in C code they are written in upper case. In this
|
||
manual, they are shown as follows: `const_int'.
|
||
|
||
In a few contexts a null pointer is valid where an expression is
|
||
normally wanted. The written form of this is `(nil)'.
|
||
|
||
|
||
File: gcc.info, Node: Accessors, Next: Flags, Prev: RTL Objects, Up: RTL
|
||
|
||
Access to Operands
|
||
==================
|
||
|
||
For each expression type `rtl.def' specifies the number of contained
|
||
objects and their kinds, with four possibilities: `e' for expression
|
||
(actually a pointer to an expression), `i' for integer, `w' for wide
|
||
integer, `s' for string, and `E' for vector of expressions. The
|
||
sequence of letters for an expression code is called its "format".
|
||
Thus, the format of `subreg' is `ei'.
|
||
|
||
A few other format characters are used occasionally:
|
||
|
||
`u'
|
||
`u' is equivalent to `e' except that it is printed differently in
|
||
debugging dumps. It is used for pointers to insns.
|
||
|
||
`n'
|
||
`n' is equivalent to `i' except that it is printed differently in
|
||
debugging dumps. It is used for the line number or code number of
|
||
a `note' insn.
|
||
|
||
`S'
|
||
`S' indicates a string which is optional. In the RTL objects in
|
||
core, `S' is equivalent to `s', but when the object is read, from
|
||
an `md' file, the string value of this operand may be omitted. An
|
||
omitted string is taken to be the null string.
|
||
|
||
`V'
|
||
`V' indicates a vector which is optional. In the RTL objects in
|
||
core, `V' is equivalent to `E', but when the object is read from
|
||
an `md' file, the vector value of this operand may be omitted. An
|
||
omitted vector is effectively the same as a vector of no elements.
|
||
|
||
`0'
|
||
`0' means a slot whose contents do not fit any normal category.
|
||
`0' slots are not printed at all in dumps, and are often used in
|
||
special ways by small parts of the compiler.
|
||
|
||
There are macros to get the number of operands, the format, and the
|
||
class of an expression code:
|
||
|
||
`GET_RTX_LENGTH (CODE)'
|
||
Number of operands of an RTX of code CODE.
|
||
|
||
`GET_RTX_FORMAT (CODE)'
|
||
The format of an RTX of code CODE, as a C string.
|
||
|
||
`GET_RTX_CLASS (CODE)'
|
||
A single character representing the type of RTX operation that code
|
||
CODE performs.
|
||
|
||
The following classes are defined:
|
||
|
||
`o'
|
||
An RTX code that represents an actual object, such as `reg' or
|
||
`mem'. `subreg' is not in this class.
|
||
|
||
`<'
|
||
An RTX code for a comparison. The codes in this class are
|
||
`NE', `EQ', `LE', `LT', `GE', `GT', `LEU', `LTU', `GEU',
|
||
`GTU'.
|
||
|
||
`1'
|
||
An RTX code for a unary arithmetic operation, such as `neg'.
|
||
|
||
`c'
|
||
An RTX code for a commutative binary operation, other than
|
||
`NE' and `EQ' (which have class `<').
|
||
|
||
`2'
|
||
An RTX code for a noncommutative binary operation, such as
|
||
`MINUS'.
|
||
|
||
`b'
|
||
An RTX code for a bitfield operation, either `ZERO_EXTRACT' or
|
||
`SIGN_EXTRACT'.
|
||
|
||
`3'
|
||
An RTX code for other three input operations, such as
|
||
`IF_THEN_ELSE'.
|
||
|
||
`i'
|
||
An RTX code for a machine insn (`INSN', `JUMP_INSN', and
|
||
`CALL_INSN').
|
||
|
||
`m'
|
||
An RTX code for something that matches in insns, such as
|
||
`MATCH_DUP'.
|
||
|
||
`x'
|
||
All other RTX codes.
|
||
|
||
Operands of expressions are accessed using the macros `XEXP',
|
||
`XINT', `XWINT' and `XSTR'. Each of these macros takes two arguments:
|
||
an expression-pointer (RTX) and an operand number (counting from zero).
|
||
Thus,
|
||
|
||
XEXP (X, 2)
|
||
|
||
accesses operand 2 of expression X, as an expression.
|
||
|
||
XINT (X, 2)
|
||
|
||
accesses the same operand as an integer. `XSTR', used in the same
|
||
fashion, would access it as a string.
|
||
|
||
Any operand can be accessed as an integer, as an expression or as a
|
||
string. You must choose the correct method of access for the kind of
|
||
value actually stored in the operand. You would do this based on the
|
||
expression code of the containing expression. That is also how you
|
||
would know how many operands there are.
|
||
|
||
For example, if X is a `subreg' expression, you know that it has two
|
||
operands which can be correctly accessed as `XEXP (X, 0)' and `XINT (X,
|
||
1)'. If you did `XINT (X, 0)', you would get the address of the
|
||
expression operand but cast as an integer; that might occasionally be
|
||
useful, but it would be cleaner to write `(int) XEXP (X, 0)'. `XEXP
|
||
(X, 1)' would also compile without error, and would return the second,
|
||
integer operand cast as an expression pointer, which would probably
|
||
result in a crash when accessed. Nothing stops you from writing `XEXP
|
||
(X, 28)' either, but this will access memory past the end of the
|
||
expression with unpredictable results.
|
||
|
||
Access to operands which are vectors is more complicated. You can
|
||
use the macro `XVEC' to get the vector-pointer itself, or the macros
|
||
`XVECEXP' and `XVECLEN' to access the elements and length of a vector.
|
||
|
||
`XVEC (EXP, IDX)'
|
||
Access the vector-pointer which is operand number IDX in EXP.
|
||
|
||
`XVECLEN (EXP, IDX)'
|
||
Access the length (number of elements) in the vector which is in
|
||
operand number IDX in EXP. This value is an `int'.
|
||
|
||
`XVECEXP (EXP, IDX, ELTNUM)'
|
||
Access element number ELTNUM in the vector which is in operand
|
||
number IDX in EXP. This value is an RTX.
|
||
|
||
It is up to you to make sure that ELTNUM is not negative and is
|
||
less than `XVECLEN (EXP, IDX)'.
|
||
|
||
All the macros defined in this section expand into lvalues and
|
||
therefore can be used to assign the operands, lengths and vector
|
||
elements as well as to access them.
|
||
|
||
|
||
File: gcc.info, Node: Flags, Next: Machine Modes, Prev: Accessors, Up: RTL
|
||
|
||
Flags in an RTL Expression
|
||
==========================
|
||
|
||
RTL expressions contain several flags (one-bit bitfields) that are
|
||
used in certain types of expression. Most often they are accessed with
|
||
the following macros:
|
||
|
||
`MEM_VOLATILE_P (X)'
|
||
In `mem' expressions, nonzero for volatile memory references.
|
||
Stored in the `volatil' field and printed as `/v'.
|
||
|
||
`MEM_IN_STRUCT_P (X)'
|
||
In `mem' expressions, nonzero for reference to an entire
|
||
structure, union or array, or to a component of one. Zero for
|
||
references to a scalar variable or through a pointer to a scalar.
|
||
Stored in the `in_struct' field and printed as `/s'.
|
||
|
||
`REG_LOOP_TEST_P'
|
||
In `reg' expressions, nonzero if this register's entire life is
|
||
contained in the exit test code for some loop. Stored in the
|
||
`in_struct' field and printed as `/s'.
|
||
|
||
`REG_USERVAR_P (X)'
|
||
In a `reg', nonzero if it corresponds to a variable present in the
|
||
user's source code. Zero for temporaries generated internally by
|
||
the compiler. Stored in the `volatil' field and printed as `/v'.
|
||
|
||
`REG_FUNCTION_VALUE_P (X)'
|
||
Nonzero in a `reg' if it is the place in which this function's
|
||
value is going to be returned. (This happens only in a hard
|
||
register.) Stored in the `integrated' field and printed as `/i'.
|
||
|
||
The same hard register may be used also for collecting the values
|
||
of functions called by this one, but `REG_FUNCTION_VALUE_P' is zero
|
||
in this kind of use.
|
||
|
||
`SUBREG_PROMOTED_VAR_P'
|
||
Nonzero in a `subreg' if it was made when accessing an object that
|
||
was promoted to a wider mode in accord with the `PROMOTED_MODE'
|
||
machine description macro (*note Storage Layout::.). In this
|
||
case, the mode of the `subreg' is the declared mode of the object
|
||
and the mode of `SUBREG_REG' is the mode of the register that
|
||
holds the object. Promoted variables are always either sign- or
|
||
zero-extended to the wider mode on every assignment. Stored in
|
||
the `in_struct' field and printed as `/s'.
|
||
|
||
`SUBREG_PROMOTED_UNSIGNED_P'
|
||
Nonzero in a `subreg' that has `SUBREG_PROMOTED_VAR_P' nonzero if
|
||
the object being referenced is kept zero-extended and zero if it
|
||
is kept sign-extended. Stored in the `unchanging' field and
|
||
printed as `/u'.
|
||
|
||
`RTX_UNCHANGING_P (X)'
|
||
Nonzero in a `reg' or `mem' if the value is not changed. (This
|
||
flag is not set for memory references via pointers to constants.
|
||
Such pointers only guarantee that the object will not be changed
|
||
explicitly by the current function. The object might be changed by
|
||
other functions or by aliasing.) Stored in the `unchanging' field
|
||
and printed as `/u'.
|
||
|
||
`RTX_INTEGRATED_P (INSN)'
|
||
Nonzero in an insn if it resulted from an in-line function call.
|
||
Stored in the `integrated' field and printed as `/i'. This may be
|
||
deleted; nothing currently depends on it.
|
||
|
||
`SYMBOL_REF_USED (X)'
|
||
In a `symbol_ref', indicates that X has been used. This is
|
||
normally only used to ensure that X is only declared external
|
||
once. Stored in the `used' field.
|
||
|
||
`SYMBOL_REF_FLAG (X)'
|
||
In a `symbol_ref', this is used as a flag for machine-specific
|
||
purposes. Stored in the `volatil' field and printed as `/v'.
|
||
|
||
`LABEL_OUTSIDE_LOOP_P'
|
||
In `label_ref' expressions, nonzero if this is a reference to a
|
||
label that is outside the innermost loop containing the reference
|
||
to the label. Stored in the `in_struct' field and printed as `/s'.
|
||
|
||
`INSN_DELETED_P (INSN)'
|
||
In an insn, nonzero if the insn has been deleted. Stored in the
|
||
`volatil' field and printed as `/v'.
|
||
|
||
`INSN_ANNULLED_BRANCH_P (INSN)'
|
||
In an `insn' in the delay slot of a branch insn, indicates that an
|
||
annulling branch should be used. See the discussion under
|
||
`sequence' below. Stored in the `unchanging' field and printed as
|
||
`/u'.
|
||
|
||
`INSN_FROM_TARGET_P (INSN)'
|
||
In an `insn' in a delay slot of a branch, indicates that the insn
|
||
is from the target of the branch. If the branch insn has
|
||
`INSN_ANNULLED_BRANCH_P' set, this insn will only be executed if
|
||
the branch is taken. For annulled branches with
|
||
`INSN_FROM_TARGET_P' clear, the insn will be executed only if the
|
||
branch is not taken. When `INSN_ANNULLED_BRANCH_P' is not set,
|
||
this insn will always be executed. Stored in the `in_struct'
|
||
field and printed as `/s'.
|
||
|
||
`CONSTANT_POOL_ADDRESS_P (X)'
|
||
Nonzero in a `symbol_ref' if it refers to part of the current
|
||
function's "constants pool". These are addresses close to the
|
||
beginning of the function, and GNU CC assumes they can be addressed
|
||
directly (perhaps with the help of base registers). Stored in the
|
||
`unchanging' field and printed as `/u'.
|
||
|
||
`CONST_CALL_P (X)'
|
||
In a `call_insn', indicates that the insn represents a call to a
|
||
const function. Stored in the `unchanging' field and printed as
|
||
`/u'.
|
||
|
||
`LABEL_PRESERVE_P (X)'
|
||
In a `code_label', indicates that the label can never be deleted.
|
||
Labels referenced by a non-local goto will have this bit set.
|
||
Stored in the `in_struct' field and printed as `/s'.
|
||
|
||
`SCHED_GROUP_P (INSN)'
|
||
During instruction scheduling, in an insn, indicates that the
|
||
previous insn must be scheduled together with this insn. This is
|
||
used to ensure that certain groups of instructions will not be
|
||
split up by the instruction scheduling pass, for example, `use'
|
||
insns before a `call_insn' may not be separated from the
|
||
`call_insn'. Stored in the `in_struct' field and printed as `/s'.
|
||
|
||
These are the fields which the above macros refer to:
|
||
|
||
`used'
|
||
Normally, this flag is used only momentarily, at the end of RTL
|
||
generation for a function, to count the number of times an
|
||
expression appears in insns. Expressions that appear more than
|
||
once are copied, according to the rules for shared structure
|
||
(*note Sharing::.).
|
||
|
||
In a `symbol_ref', it indicates that an external declaration for
|
||
the symbol has already been written.
|
||
|
||
In a `reg', it is used by the leaf register renumbering code to
|
||
ensure that each register is only renumbered once.
|
||
|
||
`volatil'
|
||
This flag is used in `mem', `symbol_ref' and `reg' expressions and
|
||
in insns. In RTL dump files, it is printed as `/v'.
|
||
|
||
In a `mem' expression, it is 1 if the memory reference is volatile.
|
||
Volatile memory references may not be deleted, reordered or
|
||
combined.
|
||
|
||
In a `symbol_ref' expression, it is used for machine-specific
|
||
purposes.
|
||
|
||
In a `reg' expression, it is 1 if the value is a user-level
|
||
variable. 0 indicates an internal compiler temporary.
|
||
|
||
In an insn, 1 means the insn has been deleted.
|
||
|
||
`in_struct'
|
||
In `mem' expressions, it is 1 if the memory datum referred to is
|
||
all or part of a structure or array; 0 if it is (or might be) a
|
||
scalar variable. A reference through a C pointer has 0 because
|
||
the pointer might point to a scalar variable. This information
|
||
allows the compiler to determine something about possible cases of
|
||
aliasing.
|
||
|
||
In an insn in the delay slot of a branch, 1 means that this insn
|
||
is from the target of the branch.
|
||
|
||
During instruction scheduling, in an insn, 1 means that this insn
|
||
must be scheduled as part of a group together with the previous
|
||
insn.
|
||
|
||
In `reg' expressions, it is 1 if the register has its entire life
|
||
contained within the test expression of some loop.
|
||
|
||
In `subreg' expressions, 1 means that the `subreg' is accessing an
|
||
object that has had its mode promoted from a wider mode.
|
||
|
||
In `label_ref' expressions, 1 means that the referenced label is
|
||
outside the innermost loop containing the insn in which the
|
||
`label_ref' was found.
|
||
|
||
In `code_label' expressions, it is 1 if the label may never be
|
||
deleted. This is used for labels which are the target of
|
||
non-local gotos.
|
||
|
||
In an RTL dump, this flag is represented as `/s'.
|
||
|
||
`unchanging'
|
||
In `reg' and `mem' expressions, 1 means that the value of the
|
||
expression never changes.
|
||
|
||
In `subreg' expressions, it is 1 if the `subreg' references an
|
||
unsigned object whose mode has been promoted to a wider mode.
|
||
|
||
In an insn, 1 means that this is an annulling branch.
|
||
|
||
In a `symbol_ref' expression, 1 means that this symbol addresses
|
||
something in the per-function constants pool.
|
||
|
||
In a `call_insn', 1 means that this instruction is a call to a
|
||
const function.
|
||
|
||
In an RTL dump, this flag is represented as `/u'.
|
||
|
||
`integrated'
|
||
In some kinds of expressions, including insns, this flag means the
|
||
rtl was produced by procedure integration.
|
||
|
||
In a `reg' expression, this flag indicates the register containing
|
||
the value to be returned by the current function. On machines
|
||
that pass parameters in registers, the same register number may be
|
||
used for parameters as well, but this flag is not set on such uses.
|
||
|
||
|
||
File: gcc.info, Node: Machine Modes, Next: Constants, Prev: Flags, Up: RTL
|
||
|
||
Machine Modes
|
||
=============
|
||
|
||
A machine mode describes a size of data object and the
|
||
representation used for it. In the C code, machine modes are
|
||
represented by an enumeration type, `enum machine_mode', defined in
|
||
`machmode.def'. Each RTL expression has room for a machine mode and so
|
||
do certain kinds of tree expressions (declarations and types, to be
|
||
precise).
|
||
|
||
In debugging dumps and machine descriptions, the machine mode of an
|
||
RTL expression is written after the expression code with a colon to
|
||
separate them. The letters `mode' which appear at the end of each
|
||
machine mode name are omitted. For example, `(reg:SI 38)' is a `reg'
|
||
expression with machine mode `SImode'. If the mode is `VOIDmode', it
|
||
is not written at all.
|
||
|
||
Here is a table of machine modes. The term "byte" below refers to an
|
||
object of `BITS_PER_UNIT' bits (*note Storage Layout::.).
|
||
|
||
`QImode'
|
||
"Quarter-Integer" mode represents a single byte treated as an
|
||
integer.
|
||
|
||
`HImode'
|
||
"Half-Integer" mode represents a two-byte integer.
|
||
|
||
`PSImode'
|
||
"Partial Single Integer" mode represents an integer which occupies
|
||
four bytes but which doesn't really use all four. On some
|
||
machines, this is the right mode to use for pointers.
|
||
|
||
`SImode'
|
||
"Single Integer" mode represents a four-byte integer.
|
||
|
||
`PDImode'
|
||
"Partial Double Integer" mode represents an integer which occupies
|
||
eight bytes but which doesn't really use all eight. On some
|
||
machines, this is the right mode to use for certain pointers.
|
||
|
||
`DImode'
|
||
"Double Integer" mode represents an eight-byte integer.
|
||
|
||
`TImode'
|
||
"Tetra Integer" (?) mode represents a sixteen-byte integer.
|
||
|
||
`SFmode'
|
||
"Single Floating" mode represents a single-precision (four byte)
|
||
floating point number.
|
||
|
||
`DFmode'
|
||
"Double Floating" mode represents a double-precision (eight byte)
|
||
floating point number.
|
||
|
||
`XFmode'
|
||
"Extended Floating" mode represents a triple-precision (twelve
|
||
byte) floating point number. This mode is used for IEEE extended
|
||
floating point. On some systems not all bits within these bytes
|
||
will actually be used.
|
||
|
||
`TFmode'
|
||
"Tetra Floating" mode represents a quadruple-precision (sixteen
|
||
byte) floating point number.
|
||
|
||
`CCmode'
|
||
"Condition Code" mode represents the value of a condition code,
|
||
which is a machine-specific set of bits used to represent the
|
||
result of a comparison operation. Other machine-specific modes
|
||
may also be used for the condition code. These modes are not used
|
||
on machines that use `cc0' (see *note Condition Code::.).
|
||
|
||
`BLKmode'
|
||
"Block" mode represents values that are aggregates to which none of
|
||
the other modes apply. In RTL, only memory references can have
|
||
this mode, and only if they appear in string-move or vector
|
||
instructions. On machines which have no such instructions,
|
||
`BLKmode' will not appear in RTL.
|
||
|
||
`VOIDmode'
|
||
Void mode means the absence of a mode or an unspecified mode. For
|
||
example, RTL expressions of code `const_int' have mode `VOIDmode'
|
||
because they can be taken to have whatever mode the context
|
||
requires. In debugging dumps of RTL, `VOIDmode' is expressed by
|
||
the absence of any mode.
|
||
|
||
`SCmode, DCmode, XCmode, TCmode'
|
||
These modes stand for a complex number represented as a pair of
|
||
floating point values. The floating point values are in `SFmode',
|
||
`DFmode', `XFmode', and `TFmode', respectively.
|
||
|
||
`CQImode, CHImode, CSImode, CDImode, CTImode, COImode'
|
||
These modes stand for a complex number represented as a pair of
|
||
integer values. The integer values are in `QImode', `HImode',
|
||
`SImode', `DImode', `TImode', and `OImode', respectively.
|
||
|
||
The machine description defines `Pmode' as a C macro which expands
|
||
into the machine mode used for addresses. Normally this is the mode
|
||
whose size is `BITS_PER_WORD', `SImode' on 32-bit machines.
|
||
|
||
The only modes which a machine description must support are
|
||
`QImode', and the modes corresponding to `BITS_PER_WORD',
|
||
`FLOAT_TYPE_SIZE' and `DOUBLE_TYPE_SIZE'. The compiler will attempt to
|
||
use `DImode' for 8-byte structures and unions, but this can be
|
||
prevented by overriding the definition of `MAX_FIXED_MODE_SIZE'.
|
||
Alternatively, you can have the compiler use `TImode' for 16-byte
|
||
structures and unions. Likewise, you can arrange for the C type `short
|
||
int' to avoid using `HImode'.
|
||
|
||
Very few explicit references to machine modes remain in the compiler
|
||
and these few references will soon be removed. Instead, the machine
|
||
modes are divided into mode classes. These are represented by the
|
||
enumeration type `enum mode_class' defined in `machmode.h'. The
|
||
possible mode classes are:
|
||
|
||
`MODE_INT'
|
||
Integer modes. By default these are `QImode', `HImode', `SImode',
|
||
`DImode', and `TImode'.
|
||
|
||
`MODE_PARTIAL_INT'
|
||
The "partial integer" modes, `PSImode' and `PDImode'.
|
||
|
||
`MODE_FLOAT'
|
||
floating point modes. By default these are `SFmode', `DFmode',
|
||
`XFmode' and `TFmode'.
|
||
|
||
`MODE_COMPLEX_INT'
|
||
Complex integer modes. (These are not currently implemented).
|
||
|
||
`MODE_COMPLEX_FLOAT'
|
||
Complex floating point modes. By default these are `SCmode',
|
||
`DCmode', `XCmode', and `TCmode'.
|
||
|
||
`MODE_FUNCTION'
|
||
Algol or Pascal function variables including a static chain.
|
||
(These are not currently implemented).
|
||
|
||
`MODE_CC'
|
||
Modes representing condition code values. These are `CCmode' plus
|
||
any modes listed in the `EXTRA_CC_MODES' macro. *Note Jump
|
||
Patterns::, also see *Note Condition Code::.
|
||
|
||
`MODE_RANDOM'
|
||
This is a catchall mode class for modes which don't fit into the
|
||
above classes. Currently `VOIDmode' and `BLKmode' are in
|
||
`MODE_RANDOM'.
|
||
|
||
Here are some C macros that relate to machine modes:
|
||
|
||
`GET_MODE (X)'
|
||
Returns the machine mode of the RTX X.
|
||
|
||
`PUT_MODE (X, NEWMODE)'
|
||
Alters the machine mode of the RTX X to be NEWMODE.
|
||
|
||
`NUM_MACHINE_MODES'
|
||
Stands for the number of machine modes available on the target
|
||
machine. This is one greater than the largest numeric value of any
|
||
machine mode.
|
||
|
||
`GET_MODE_NAME (M)'
|
||
Returns the name of mode M as a string.
|
||
|
||
`GET_MODE_CLASS (M)'
|
||
Returns the mode class of mode M.
|
||
|
||
`GET_MODE_WIDER_MODE (M)'
|
||
Returns the next wider natural mode. For example, the expression
|
||
`GET_MODE_WIDER_MODE (QImode)' returns `HImode'.
|
||
|
||
`GET_MODE_SIZE (M)'
|
||
Returns the size in bytes of a datum of mode M.
|
||
|
||
`GET_MODE_BITSIZE (M)'
|
||
Returns the size in bits of a datum of mode M.
|
||
|
||
`GET_MODE_MASK (M)'
|
||
Returns a bitmask containing 1 for all bits in a word that fit
|
||
within mode M. This macro can only be used for modes whose
|
||
bitsize is less than or equal to `HOST_BITS_PER_INT'.
|
||
|
||
`GET_MODE_ALIGNMENT (M))'
|
||
Return the required alignment, in bits, for an object of mode M.
|
||
|
||
`GET_MODE_UNIT_SIZE (M)'
|
||
Returns the size in bytes of the subunits of a datum of mode M.
|
||
This is the same as `GET_MODE_SIZE' except in the case of complex
|
||
modes. For them, the unit size is the size of the real or
|
||
imaginary part.
|
||
|
||
`GET_MODE_NUNITS (M)'
|
||
Returns the number of units contained in a mode, i.e.,
|
||
`GET_MODE_SIZE' divided by `GET_MODE_UNIT_SIZE'.
|
||
|
||
`GET_CLASS_NARROWEST_MODE (C)'
|
||
Returns the narrowest mode in mode class C.
|
||
|
||
The global variables `byte_mode' and `word_mode' contain modes whose
|
||
classes are `MODE_INT' and whose bitsizes are either `BITS_PER_UNIT' or
|
||
`BITS_PER_WORD', respectively. On 32-bit machines, these are `QImode'
|
||
and `SImode', respectively.
|
||
|
||
|
||
File: gcc.info, Node: Constants, Next: Regs and Memory, Prev: Machine Modes, Up: RTL
|
||
|
||
Constant Expression Types
|
||
=========================
|
||
|
||
The simplest RTL expressions are those that represent constant
|
||
values.
|
||
|
||
`(const_int I)'
|
||
This type of expression represents the integer value I. I is
|
||
customarily accessed with the macro `INTVAL' as in `INTVAL (EXP)',
|
||
which is equivalent to `XWINT (EXP, 0)'.
|
||
|
||
There is only one expression object for the integer value zero; it
|
||
is the value of the variable `const0_rtx'. Likewise, the only
|
||
expression for integer value one is found in `const1_rtx', the only
|
||
expression for integer value two is found in `const2_rtx', and the
|
||
only expression for integer value negative one is found in
|
||
`constm1_rtx'. Any attempt to create an expression of code
|
||
`const_int' and value zero, one, two or negative one will return
|
||
`const0_rtx', `const1_rtx', `const2_rtx' or `constm1_rtx' as
|
||
appropriate.
|
||
|
||
Similarly, there is only one object for the integer whose value is
|
||
`STORE_FLAG_VALUE'. It is found in `const_true_rtx'. If
|
||
`STORE_FLAG_VALUE' is one, `const_true_rtx' and `const1_rtx' will
|
||
point to the same object. If `STORE_FLAG_VALUE' is -1,
|
||
`const_true_rtx' and `constm1_rtx' will point to the same object.
|
||
|
||
`(const_double:M ADDR I0 I1 ...)'
|
||
Represents either a floating-point constant of mode M or an
|
||
integer constant too large to fit into `HOST_BITS_PER_WIDE_INT'
|
||
bits but small enough to fit within twice that number of bits (GNU
|
||
CC does not provide a mechanism to represent even larger
|
||
constants). In the latter case, M will be `VOIDmode'.
|
||
|
||
ADDR is used to contain the `mem' expression that corresponds to
|
||
the location in memory that at which the constant can be found. If
|
||
it has not been allocated a memory location, but is on the chain
|
||
of all `const_double' expressions in this compilation (maintained
|
||
using an undisplayed field), ADDR contains `const0_rtx'. If it is
|
||
not on the chain, ADDR contains `cc0_rtx'. ADDR is customarily
|
||
accessed with the macro `CONST_DOUBLE_MEM' and the chain field via
|
||
`CONST_DOUBLE_CHAIN'.
|
||
|
||
If M is `VOIDmode', the bits of the value are stored in I0 and I1.
|
||
I0 is customarily accessed with the macro `CONST_DOUBLE_LOW' and
|
||
I1 with `CONST_DOUBLE_HIGH'.
|
||
|
||
If the constant is floating point (regardless of its precision),
|
||
then the number of integers used to store the value depends on the
|
||
size of `REAL_VALUE_TYPE' (*note Cross-compilation::.). The
|
||
integers represent a floating point number, but not precisely in
|
||
the target machine's or host machine's floating point format. To
|
||
convert them to the precise bit pattern used by the target
|
||
machine, use the macro `REAL_VALUE_TO_TARGET_DOUBLE' and friends
|
||
(*note Data Output::.).
|
||
|
||
The macro `CONST0_RTX (MODE)' refers to an expression with value 0
|
||
in mode MODE. If mode MODE is of mode class `MODE_INT', it
|
||
returns `const0_rtx'. Otherwise, it returns a `CONST_DOUBLE'
|
||
expression in mode MODE. Similarly, the macro `CONST1_RTX (MODE)'
|
||
refers to an expression with value 1 in mode MODE and similarly
|
||
for `CONST2_RTX'.
|
||
|
||
`(const_string STR)'
|
||
Represents a constant string with value STR. Currently this is
|
||
used only for insn attributes (*note Insn Attributes::.) since
|
||
constant strings in C are placed in memory.
|
||
|
||
`(symbol_ref:MODE SYMBOL)'
|
||
Represents the value of an assembler label for data. SYMBOL is a
|
||
string that describes the name of the assembler label. If it
|
||
starts with a `*', the label is the rest of SYMBOL not including
|
||
the `*'. Otherwise, the label is SYMBOL, usually prefixed with
|
||
`_'.
|
||
|
||
The `symbol_ref' contains a mode, which is usually `Pmode'.
|
||
Usually that is the only mode for which a symbol is directly valid.
|
||
|
||
`(label_ref LABEL)'
|
||
Represents the value of an assembler label for code. It contains
|
||
one operand, an expression, which must be a `code_label' that
|
||
appears in the instruction sequence to identify the place where
|
||
the label should go.
|
||
|
||
The reason for using a distinct expression type for code label
|
||
references is so that jump optimization can distinguish them.
|
||
|
||
`(const:M EXP)'
|
||
Represents a constant that is the result of an assembly-time
|
||
arithmetic computation. The operand, EXP, is an expression that
|
||
contains only constants (`const_int', `symbol_ref' and `label_ref'
|
||
expressions) combined with `plus' and `minus'. However, not all
|
||
combinations are valid, since the assembler cannot do arbitrary
|
||
arithmetic on relocatable symbols.
|
||
|
||
M should be `Pmode'.
|
||
|
||
`(high:M EXP)'
|
||
Represents the high-order bits of EXP, usually a `symbol_ref'.
|
||
The number of bits is machine-dependent and is normally the number
|
||
of bits specified in an instruction that initializes the high
|
||
order bits of a register. It is used with `lo_sum' to represent
|
||
the typical two-instruction sequence used in RISC machines to
|
||
reference a global memory location.
|
||
|
||
M should be `Pmode'.
|
||
|