papermario/include/mapfs/arn_02_hit.h

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#define COLLIDER_Root 0x26
#define COLLIDER_g23 0x25
#define COLLIDER_o75 0x24
#define COLLIDER_iwa 0x23
#define COLLIDER_o37 0x22
#define COLLIDER_o92 0x21
#define COLLIDER_o60 0x20
#define COLLIDER_o53 0x1F
#define COLLIDER_o38 0x1E
#define COLLIDER_1wa5 0x1D
#define COLLIDER_g2 0x1C
#define COLLIDER_o91 0x1B
#define COLLIDER_o90 0x1A
#define COLLIDER_o58 0x19
#define COLLIDER_o89 0x18
#define COLLIDER_o88 0x17
#define COLLIDER_o57 0x16
#define COLLIDER_o87 0x15
#define COLLIDER_o86 0x14
#define COLLIDER_o56 0x13
#define COLLIDER_o85 0x12
#define COLLIDER_o84 0x11
#define COLLIDER_o55 0x10
#define COLLIDER_o83 0xF
#define COLLIDER_o82 0xE
#define COLLIDER_o54 0xD
#define COLLIDER_o81 0xC
#define COLLIDER_o80 0xB
#define COLLIDER_o59 0xA
#define COLLIDER_exite 0x9
#define COLLIDER_tte 0x8
#define COLLIDER_ne 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_exitw 0x4
#define COLLIDER_ttw 0x3
#define COLLIDER_nw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x4
#define ZONE_g16 0x3
#define ZONE_o61 0x2
#define ZONE_o60 0x1
#define ZONE_o59 0x0