papermario/include/mapfs/end_00_hit.h

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#define COLLIDER_Root 0x18
#define COLLIDER_yoshi_f 0x17
#define COLLIDER_o114 0x16
#define COLLIDER_o111 0x15
#define COLLIDER_iwahage 0x14
#define COLLIDER_o93 0x13
#define COLLIDER_sakuji 0x12
#define COLLIDER_o87 0x11
#define COLLIDER_nokobros 0x10
#define COLLIDER_o52 0xF
#define COLLIDER_party_f 0xE
#define COLLIDER_o50 0xD
#define COLLIDER_o47 0xC
#define COLLIDER_o41 0xB
#define COLLIDER_Default 0xA
#define COLLIDER_g50 0x9
#define COLLIDER_o273 0x8
#define COLLIDER_o272 0x7
#define COLLIDER_o271 0x6
#define COLLIDER_o270 0x5
#define COLLIDER_o269 0x4
#define COLLIDER_o268 0x3
#define COLLIDER_o267 0x2
#define COLLIDER_o266 0x1
#define COLLIDER_o265 0x0
#define ZONE_Root 0xA
#define ZONE_Default 0x9
#define ZONE_o62 0x8
#define ZONE_o61 0x7
#define ZONE_o60 0x6
#define ZONE_o59 0x5
#define ZONE_o58 0x4
#define ZONE_o57 0x3
#define ZONE_o56 0x2
#define ZONE_o55 0x1
#define ZONE_o54 0x0