papermario/include/mapfs/jan_10_hit.h

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#define COLLIDER_Root 0x25
#define COLLIDER_g1 0x24
#define COLLIDER_g31 0x23
#define COLLIDER_o93 0x22
#define COLLIDER_g11 0x21
#define COLLIDER_o1 0x20
#define COLLIDER_g26 0x1F
#define COLLIDER_o22 0x1E
#define COLLIDER_o23 0x1D
#define COLLIDER_o11 0x1C
#define COLLIDER_g15 0x1B
#define COLLIDER_g32 0x1A
#define COLLIDER_o99 0x19
#define COLLIDER_o98 0x18
#define COLLIDER_o97 0x17
#define COLLIDER_o96 0x16
#define COLLIDER_o95 0x15
#define COLLIDER_o94 0x14
#define COLLIDER_o83 0x13
#define COLLIDER_o82 0x12
#define COLLIDER_o91 0x11
#define COLLIDER_g25 0x10
#define COLLIDER_o81 0xF
#define COLLIDER_o20 0xE
#define COLLIDER_g2 0xD
#define COLLIDER_g27 0xC
#define COLLIDER_o89 0xB
#define COLLIDER_o16 0xA
#define COLLIDER_g8 0x9
#define COLLIDER_o3 0x8
#define COLLIDER_o73 0x7
#define COLLIDER_o2 0x6
#define COLLIDER_o19 0x5
#define COLLIDER_g10 0x4
#define COLLIDER_o100 0x3
#define COLLIDER_o17 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0x4
#define ZONE_g1 0x3
#define ZONE_o19 0x2
#define ZONE_o20 0x1
#define ZONE_o17 0x0