papermario/include/mapfs/kzn_07_hit.h

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#define COLLIDER_Root 0x21
#define COLLIDER_kame 0x20
#define COLLIDER_o613 0x1F
#define COLLIDER_o612 0x1E
#define COLLIDER_o611 0x1D
#define COLLIDER_g110 0x1C
#define COLLIDER_o606 0x1B
#define COLLIDER_yo 0x1A
#define COLLIDER_doro 0x19
#define COLLIDER_o414 0x18
#define COLLIDER_3 0x17
#define COLLIDER_o276 0x16
#define COLLIDER_o347 0x15
#define COLLIDER_u_1 0x14
#define COLLIDER_o608 0x13
#define COLLIDER_o585 0x12
#define COLLIDER_o413 0x11
#define COLLIDER_s_2 0x10
#define COLLIDER_o615 0xF
#define COLLIDER_o590 0xE
#define COLLIDER_o412 0xD
#define COLLIDER_o365 0xC
#define COLLIDER_o589 0xB
#define COLLIDER_hashi 0xA
#define COLLIDER_o614 0x9
#define COLLIDER_o411 0x8
#define COLLIDER_o594 0x7
#define COLLIDER_o352 0x6
#define COLLIDER_o322 0x5
#define COLLIDER_mon 0x4
#define COLLIDER_g46 0x3
#define COLLIDER_o495 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0
#define ZONE_Root 0x6
#define ZONE_g48 0x5
#define ZONE_o407 0x4
#define ZONE_o409 0x3
#define ZONE_o411 0x2
#define ZONE_g46 0x1
#define ZONE_deili3 0x0