papermario/include/mapfs/nok_11_hit.h

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#define COLLIDER_Root 0x14
#define COLLIDER_g78 0x13
#define COLLIDER_o158 0x12
#define COLLIDER_o157 0x11
#define COLLIDER_Default 0x10
#define COLLIDER_o156 0xF
#define COLLIDER_t2 0xE
#define COLLIDER_t1 0xD
#define COLLIDER_s_2 0xC
#define COLLIDER_o105 0xB
#define COLLIDER_o142 0xA
#define COLLIDER_o141 0x9
#define COLLIDER_s_1 0x8
#define COLLIDER_o143 0x7
#define COLLIDER_saku 0x6
#define COLLIDER_o140 0x5
#define COLLIDER_o139 0x4
#define COLLIDER_deilit2 0x3
#define COLLIDER_deili2 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deiri1 0x0
#define ZONE_Root 0x8
#define ZONE_g72 0x7
#define ZONE_o139 0x6
#define ZONE_o138 0x5
#define ZONE_Default 0x4
#define ZONE_o143 0x3
#define ZONE_o142 0x2
#define ZONE_o141 0x1
#define ZONE_o100 0x0