papermario/include/mapfs/obk_04_hit.h

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#define COLLIDER_Root 0x14
#define COLLIDER_hip 0x13
#define COLLIDER_hip1 0x12
#define COLLIDER_g146 0x11
#define COLLIDER_o335 0x10
#define COLLIDER_o334 0xF
#define COLLIDER_k3 0xE
#define COLLIDER_o332 0xD
#define COLLIDER_o318 0xC
#define COLLIDER_k2 0xB
#define COLLIDER_o350 0xA
#define COLLIDER_o349 0x9
#define COLLIDER_o347 0x8
#define COLLIDER_k1 0x7
#define COLLIDER_o326 0x6
#define COLLIDER_kabe_1 0x5
#define COLLIDER_tt 0x4
#define COLLIDER_tt1 0x3
#define COLLIDER_bero 0x2
#define COLLIDER_deilit 0x1
#define COLLIDER_deili 0x0
#define ZONE_Root 0x6
#define ZONE_g127 0x5
#define ZONE_o297 0x4
#define ZONE_o296 0x3
#define ZONE_o295 0x2
#define ZONE_g124 0x1
#define ZONE_o291 0x0