papermario/include/mapfs/sam_08_hit.h

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#define COLLIDER_Root 0x1D
#define COLLIDER_g1 0x1C
#define COLLIDER_o47 0x1B
#define COLLIDER_move1 0x1A
#define COLLIDER_m1_kabe 0x19
#define COLLIDER_m1_yuka 0x18
#define COLLIDER_exite 0x17
#define COLLIDER_tte 0x16
#define COLLIDER_ne 0x15
#define COLLIDER_deilie 0x14
#define COLLIDER_deilite 0x13
#define COLLIDER_exitw 0x12
#define COLLIDER_ttw 0x11
#define COLLIDER_nw 0x10
#define COLLIDER_deiliw 0xF
#define COLLIDER_deilitw 0xE
#define COLLIDER_Default 0xD
#define COLLIDER_o49 0xC
#define COLLIDER_iwa2 0xB
#define COLLIDER_iwa1 0xA
#define COLLIDER_kabe1 0x9
#define COLLIDER_o52 0x8
#define COLLIDER_o56 0x7
#define COLLIDER_o51 0x6
#define COLLIDER_o55 0x5
#define COLLIDER_kaidan 0x4
#define COLLIDER_kai_kabe 0x3
#define COLLIDER_o54 0x2
#define COLLIDER_o53 0x1
#define COLLIDER_yuka 0x0
#define ZONE_Root 0x5
#define ZONE_Default 0x4
#define ZONE_o42 0x3
#define ZONE_o38 0x2
#define ZONE_o37 0x1
#define ZONE_yuka 0x0