papermario/include/mapfs/sam_12_hit.h

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#define COLLIDER_Root 0x12
#define COLLIDER_g6 0x11
#define COLLIDER_o23 0x10
#define COLLIDER_g3 0xF
#define COLLIDER_ne 0xE
#define COLLIDER_deili 0xD
#define COLLIDER_deilit 0xC
#define COLLIDER_hasi 0xB
#define COLLIDER_g5 0xA
#define COLLIDER_o22 0x9
#define COLLIDER_o21 0x8
#define COLLIDER_o20 0x7
#define COLLIDER_o17 0x6
#define COLLIDER_o16 0x5
#define COLLIDER_o15 0x4
#define COLLIDER_g2 0x3
#define COLLIDER_dan 0x2
#define COLLIDER_yuka 0x1
#define COLLIDER_kabe 0x0
#define ZONE_Root 0x8
#define ZONE_g5 0x7
#define ZONE_r3 0x6
#define ZONE_r2 0x5
#define ZONE_r1 0x4
#define ZONE_g4 0x3
#define ZONE_l3 0x2
#define ZONE_l2 0x1
#define ZONE_l1 0x0