papermario/include/mapfs/sbk_99_hit.h

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#define COLLIDER_Root 0x25
#define COLLIDER_g40 0x24
#define COLLIDER_o197 0x23
#define COLLIDER_o196 0x22
#define COLLIDER_g38 0x21
#define COLLIDER_o184 0x20
#define COLLIDER_o298 0x1F
#define COLLIDER_o183 0x1E
#define COLLIDER_o193 0x1D
#define COLLIDER_o199 0x1C
#define COLLIDER_o292 0x1B
#define COLLIDER_g37 0x1A
#define COLLIDER_o296 0x19
#define COLLIDER_o295 0x18
#define COLLIDER_o294 0x17
#define COLLIDER_o293 0x16
#define COLLIDER_o182 0x15
#define COLLIDER_noko1 0x14
#define COLLIDER_o157 0x13
#define COLLIDER_o161 0x12
#define COLLIDER_g34 0x11
#define COLLIDER_o162 0x10
#define COLLIDER_o158 0xF
#define COLLIDER_g36 0xE
#define COLLIDER_o155 0xD
#define COLLIDER_o160 0xC
#define COLLIDER_g35 0xB
#define COLLIDER_o154 0xA
#define COLLIDER_o198 0x9
#define COLLIDER_o159 0x8
#define COLLIDER_berone 0x7
#define COLLIDER_o192 0x6
#define COLLIDER_deilitne 0x5
#define COLLIDER_deiline 0x4
#define COLLIDER_beroe 0x3
#define COLLIDER_o190 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0x5
#define ZONE_Default 0x4
#define ZONE_o210 0x3
#define ZONE_o209 0x2
#define ZONE_g1 0x1
#define ZONE_o161 0x0