papermario/include/mapfs/trd_bt00_shape.h

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#define MODEL_Root 0x30
#define MODEL_nise_koppa 0x2F
#define MODEL_koma2 0x2E
#define MODEL_km2 0x2D
#define MODEL_koma1 0x2C
#define MODEL_km1 0x2B
#define MODEL_ashi 0x2A
#define MODEL_o165 0x29
#define MODEL_o120 0x28
#define MODEL_o118 0x27
#define MODEL_right_arm 0x26
#define MODEL_o183 0x25
#define MODEL_o172 0x24
#define MODEL_o171 0x23
#define MODEL_dou 0x22
#define MODEL_d3 0x21
#define MODEL_d2 0x20
#define MODEL_d1 0x1F
#define MODEL_koura 0x1E
#define MODEL_s5 0x1D
#define MODEL_s4 0x1C
#define MODEL_s3 0x1B
#define MODEL_s2 0x1A
#define MODEL_s1 0x19
#define MODEL_atama 0x18
#define MODEL_k9 0x17
#define MODEL_k8 0x16
#define MODEL_k7 0x15
#define MODEL_k6 0x14
#define MODEL_k5 0x13
#define MODEL_k4 0x12
#define MODEL_k3 0x11
#define MODEL_k2 0x10
#define MODEL_k1 0xF
#define MODEL_left_arm 0xE
#define MODEL_u3 0xD
#define MODEL_u2 0xC
#define MODEL_u1 0xB
#define MODEL_shippo 0xA
#define MODEL_p1 0x9
#define MODEL_battle_satge 0x8
#define MODEL_o106 0x7
#define MODEL_o110 0x6
#define MODEL_o108 0x5
#define MODEL_o104 0x4
#define MODEL_t_kabe 0x3
#define MODEL_o95 0x2
#define MODEL_o92 0x1
#define MODEL_o113 0x0