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papermario
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ver
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ique
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splat-shift.yaml
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appendGfx_shading_palette (#1010) * cleanup & warnings for modern gcc * clean * stuff * diff.py update * Fix offset problem in struct * Fix texture issue in chapter_change * appendGfx_shading_palette
2023-04-08 16:04:45 +02:00
options
:
vram_classes splat update (#1123) * Change splat subrepo to use main branch * git subrepo pull --force tools/splat subrepo: subdir: "tools/splat" merged: "fbf3fa68a7" upstream: origin: "https://github.com/ethteck/splat.git" branch: "main" commit: "fbf3fa68a7" git-subrepo: version: "0.4.5" origin: "https://github.com/ingydotnet/git-subrepo" commit: "aa416e4" * building now * vram classes in the us yaml * more progrezz * more * prepare to deal with the shiftable build * revert a couple things * bring the yaml more in line with the old one while debugging * got statis * vacuum * git subrepo pull --force tools/splat subrepo: subdir: "tools/splat" merged: "d6490bb877" upstream: origin: "https://github.com/ethteck/splat.git" branch: "main" commit: "d6490bb877" git-subrepo: version: "0.4.5" origin: "https://github.com/ingydotnet/git-subrepo" commit: "aa416e4" * clean
2023-11-10 03:48:23 +01:00
ld_use_symbolic_vram_addresses
:
True
More shiftability fixes (#1203)
2024-09-12 20:22:01 +02:00
emit_subalign
:
False
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