papermario/include/mapfs/flo_12_hit.h

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#define COLLIDER_Root 0x10
#define COLLIDER_g1 0xF
#define COLLIDER_g37 0xE
#define COLLIDER_o181 0xD
#define COLLIDER_o197 0xC
#define COLLIDER_o180 0xB
#define COLLIDER_o179 0xA
#define COLLIDER_o177 0x9
#define COLLIDER_o178 0x8
#define COLLIDER_o176 0x7
#define COLLIDER_g22 0x6
#define COLLIDER_o104 0x5
#define COLLIDER_o175 0x4
#define COLLIDER_g10 0x3
#define COLLIDER_o83 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0x5
#define ZONE_g1 0x4
#define ZONE_o5 0x3
#define ZONE_o4 0x2
#define ZONE_o3 0x1
#define ZONE_o2 0x0