papermario/include/mapfs/trd_bt02_shape.h

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#define MODEL_Root 0x1B
#define MODEL_dai 0x1A
#define MODEL_waku1 0x19
#define MODEL_waku3 0x18
#define MODEL_yuka 0x17
#define MODEL_saku 0x16
#define MODEL_g67 0x15
#define MODEL_g69 0x14
#define MODEL_mizu 0x13
#define MODEL_g68 0x12
#define MODEL_mizu2 0x11
#define MODEL_g70 0x10
#define MODEL_o298 0xF
#define MODEL_g71 0xE
#define MODEL_o297 0xD
#define MODEL_kabe2_2 0xC
#define MODEL_kabe2 0xB
#define MODEL_tyuu 0xA
#define MODEL_kiwa 0x9
#define MODEL_waku4 0x8
#define MODEL_waku 0x7
#define MODEL_g59 0x6
#define MODEL_hikari 0x5
#define MODEL_kusari3 0x4
#define MODEL_kusari2 0x3
#define MODEL_kusari1 0x2
#define MODEL_mado 0x1
#define MODEL_kabe1 0x0