papermario/src/code_1967B0.c

22 lines
558 B
C
Raw Normal View History

2020-10-15 05:49:49 +02:00
#include "common.h"
INCLUDE_ASM(s32, "code_1967B0", LoadItemScript);
INCLUDE_ASM(s32, "code_1967B0", LoadFreeItemScript);
2020-10-16 08:09:20 +02:00
ApiStatus LoadMoveScript(ScriptInstance* script, s32 isInitialCall) {
BattleStatus* battleStatus = &gBattleStatus;
s32* moveScript = gMoveScriptTable[battleStatus->selectedMoveID];
dma_copy(moveScript[0], moveScript[1], moveScript[2]);
script->varTable[0] = moveScript[3];
2020-10-16 20:49:18 +02:00
2020-10-16 08:09:20 +02:00
deduct_current_move_fp();
if (gBattleStatus.flags2 & 0x8000000) {
enable_player_blur();
}
return ApiStatus_DONE2;
}