papermario/include/mapfs/dgb_10_hit.h

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#define COLLIDER_Root 0x12
#define COLLIDER_g1 0x11
#define COLLIDER_s10 0x10
#define COLLIDER_g31 0xF
#define COLLIDER_deilitt3 0xE
#define COLLIDER_deilitt2 0xD
#define COLLIDER_deilitt1 0xC
#define COLLIDER_o197 0xB
#define COLLIDER_deilitts 0xA
#define COLLIDER_deilits 0x9
#define COLLIDER_deilis 0x8
#define COLLIDER_g28 0x7
#define COLLIDER_o127 0x6
#define COLLIDER_o133 0x5
#define COLLIDER_o129 0x4
#define COLLIDER_o125 0x3
#define COLLIDER_o178 0x2
#define COLLIDER_o177 0x1
#define COLLIDER_o174 0x0
#define ZONE_Root 0x5
#define ZONE_g1 0x4
#define ZONE_s10 0x3
#define ZONE_deilis 0x2
#define ZONE_o199 0x1
#define ZONE_o198 0x0