papermario/include/mapfs/arn_03_hit.h

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#define COLLIDER_Root 0x2B
#define COLLIDER_g29 0x2A
#define COLLIDER_o138 0x29
#define COLLIDER_ie4 0x28
#define COLLIDER_o155 0x27
#define COLLIDER_4doa 0x26
#define COLLIDER_4kabe 0x25
#define COLLIDER_ie3 0x24
#define COLLIDER_o109 0x23
#define COLLIDER_o108 0x22
#define COLLIDER_ie2 0x21
#define COLLIDER_o99 0x20
#define COLLIDER_o97 0x1F
#define COLLIDER_o96 0x1E
#define COLLIDER_ie1 0x1D
#define COLLIDER_doa 0x1C
#define COLLIDER_1kabe 0x1B
#define COLLIDER_etc 0x1A
#define COLLIDER_iwa2 0x19
#define COLLIDER_ki2 0x18
#define COLLIDER_ki1 0x17
#define COLLIDER_1wa1 0x16
#define COLLIDER_g2 0x15
#define COLLIDER_o152 0x14
#define COLLIDER_o151 0x13
#define COLLIDER_o141 0x12
#define COLLIDER_o150 0x11
#define COLLIDER_o149 0x10
#define COLLIDER_2 0xF
#define COLLIDER_o148 0xE
#define COLLIDER_o147 0xD
#define COLLIDER_o140 0xC
#define COLLIDER_o146 0xB
#define COLLIDER_o145 0xA
#define COLLIDER_1 0x9
#define COLLIDER_exit 0x8
#define COLLIDER_exite 0x7
#define COLLIDER_ne 0x6
#define COLLIDER_deilie 0x5
#define COLLIDER_deilite 0x4
#define COLLIDER_exitw 0x3
#define COLLIDER_nw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x4
#define ZONE_g15 0x3
#define ZONE_o66 0x2
#define ZONE_o65 0x1
#define ZONE_o64 0x0