papermario/include/mapfs/tik_08_hit.h

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#define COLLIDER_Root 0x1F
#define COLLIDER_exitd 0x1E
#define COLLIDER_ttd 0x1D
#define COLLIDER_nd 0x1C
#define COLLIDER_exite 0x1B
#define COLLIDER_tte 0x1A
#define COLLIDER_deilite 0x19
#define COLLIDER_deilie 0x18
#define COLLIDER_ne 0x17
#define COLLIDER_exitw 0x16
#define COLLIDER_ttw 0x15
#define COLLIDER_nw 0x14
#define COLLIDER_deiliw 0x13
#define COLLIDER_deilitw 0x12
#define COLLIDER_g12 0x11
#define COLLIDER_o118 0x10
#define COLLIDER_o115 0xF
#define COLLIDER_o78 0xE
#define COLLIDER_o77 0xD
#define COLLIDER_o114 0xC
#define COLLIDER_o76 0xB
#define COLLIDER_o75 0xA
#define COLLIDER_Default 0x9
#define COLLIDER_at 0x8
#define COLLIDER_suimen 0x7
#define COLLIDER_tennzyou 0x6
#define COLLIDER_o42 0x5
#define COLLIDER_o120 0x4
#define COLLIDER_o121 0x3
#define COLLIDER_kabe 0x2
#define COLLIDER_o119 0x1
#define COLLIDER_yuka 0x0
#define ZONE_Root 0x4
#define ZONE_g15 0x3
#define ZONE_o73 0x2
#define ZONE_o72 0x1
#define ZONE_o71 0x0