papermario/include/mapfs/kkj_28_hit.h

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#define COLLIDER_Root 0x21
#define COLLIDER_g1 0x20
#define COLLIDER_g37 0x1F
#define COLLIDER_o166 0x1E
#define COLLIDER_o164 0x1D
#define COLLIDER_g35 0x1C
#define COLLIDER_o150 0x1B
#define COLLIDER_o146 0x1A
#define COLLIDER_o141 0x19
#define COLLIDER_o125 0x18
#define COLLIDER_o131 0x17
#define COLLIDER_o127 0x16
#define COLLIDER_g29 0x15
#define COLLIDER_g40 0x14
#define COLLIDER_o175 0x13
#define COLLIDER_o174 0x12
#define COLLIDER_o173 0x11
#define COLLIDER_g39 0x10
#define COLLIDER_o172 0xF
#define COLLIDER_o171 0xE
#define COLLIDER_o170 0xD
#define COLLIDER_g38 0xC
#define COLLIDER_o169 0xB
#define COLLIDER_o168 0xA
#define COLLIDER_o167 0x9
#define COLLIDER_g11 0x8
#define COLLIDER_o163 0x7
#define COLLIDER_o162 0x6
#define COLLIDER_o160 0x5
#define COLLIDER_g14 0x4
#define COLLIDER_o158 0x3
#define COLLIDER_tte 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o6 0x0