papermario/include/mapfs/trd_01_shape.h

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#define MODEL_Root 0x3A
#define MODEL_exit4 0x39
#define MODEL_o100 0x38
#define MODEL_o99 0x37
#define MODEL_doa8 0x36
#define MODEL_e4_doa2 0x35
#define MODEL_doa7 0x34
#define MODEL_e4_doa 0x33
#define MODEL_exit3 0x32
#define MODEL_o97 0x31
#define MODEL_o96 0x30
#define MODEL_doa6 0x2F
#define MODEL_e3_doa2 0x2E
#define MODEL_doa5 0x2D
#define MODEL_e3_doa 0x2C
#define MODEL_exit2 0x2B
#define MODEL_o88 0x2A
#define MODEL_o87 0x29
#define MODEL_doa4 0x28
#define MODEL_e2_doa2 0x27
#define MODEL_doa3 0x26
#define MODEL_e2_doa 0x25
#define MODEL_exitw 0x24
#define MODEL_deiliw 0x23
#define MODEL_nw 0x22
#define MODEL_doa2 0x21
#define MODEL_ew_doa2 0x20
#define MODEL_doa1 0x1F
#define MODEL_ew_doa 0x1E
#define MODEL_etc 0x1D
#define MODEL_saku3 0x1C
#define MODEL_saku2 0x1B
#define MODEL_kusari 0x1A
#define MODEL_saku 0x19
#define MODEL_g34 0x18
#define MODEL_o145 0x17
#define MODEL_sui 0x16
#define MODEL_sui2 0x15
#define MODEL_sui1 0x14
#define MODEL_suimenn 0x13
#define MODEL_Default 0x12
#define MODEL_m_saku 0x11
#define MODEL_m_soko 0x10
#define MODEL_suityu 0xF
#define MODEL_mado3 0xE
#define MODEL_mado2 0xD
#define MODEL_mado1 0xC
#define MODEL_hako 0xB
#define MODEL_m_kiwa 0xA
#define MODEL_soku 0x9
#define MODEL_yuka 0x8
#define MODEL_kabe 0x7
#define MODEL_move_saku 0x6
#define MODEL_o141 0x5
#define MODEL_o134 0x4
#define MODEL_kaidan 0x3
#define MODEL_k_kusari 0x2
#define MODEL_k_soku 0x1
#define MODEL_dan 0x0