papermario/include/mapfs/kkj_21_hit.h

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#define COLLIDER_Root 0x20
#define COLLIDER_g1 0x1F
#define COLLIDER_g39 0x1E
#define COLLIDER_o166 0x1D
#define COLLIDER_o168 0x1C
#define COLLIDER_o165 0x1B
#define COLLIDER_g38 0x1A
#define COLLIDER_o164 0x19
#define COLLIDER_o185 0x18
#define COLLIDER_o156 0x17
#define COLLIDER_o157 0x16
#define COLLIDER_o170 0x15
#define COLLIDER_g32 0x14
#define COLLIDER_o131 0x13
#define COLLIDER_o127 0x12
#define COLLIDER_g37 0x11
#define COLLIDER_o184 0x10
#define COLLIDER_o183 0xF
#define COLLIDER_o158 0xE
#define COLLIDER_o150 0xD
#define COLLIDER_g11 0xC
#define COLLIDER_g41 0xB
#define COLLIDER_o182 0xA
#define COLLIDER_o181 0x9
#define COLLIDER_o180 0x8
#define COLLIDER_o179 0x7
#define COLLIDER_o177 0x6
#define COLLIDER_o175 0x5
#define COLLIDER_g14 0x4
#define COLLIDER_o174 0x3
#define COLLIDER_tte 0x2
#define COLLIDER_deilite 0x1
#define COLLIDER_deilie 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o6 0x0