papermario/include/mapfs/omo_15_hit.h

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#define COLLIDER_Root 0x2A
#define COLLIDER_rou 0x29
#define COLLIDER_o421 0x28
#define COLLIDER_o382 0x27
#define COLLIDER_o381 0x26
#define COLLIDER_o415 0x25
#define COLLIDER_9 0x24
#define COLLIDER_o436 0x23
#define COLLIDER_o303 0x22
#define COLLIDER_8 0x21
#define COLLIDER_o302 0x20
#define COLLIDER_o294 0x1F
#define COLLIDER_o234 0x1E
#define COLLIDER_7 0x1D
#define COLLIDER_o293 0x1C
#define COLLIDER_o292 0x1B
#define COLLIDER_6 0x1A
#define COLLIDER_o373 0x19
#define COLLIDER_o443 0x18
#define COLLIDER_o335 0x17
#define COLLIDER_o140 0x16
#define COLLIDER_5 0x15
#define COLLIDER_o43 0x14
#define COLLIDER_o362 0x13
#define COLLIDER_4 0x12
#define COLLIDER_o355 0x11
#define COLLIDER_o354 0x10
#define COLLIDER_o437 0xF
#define COLLIDER_3 0xE
#define COLLIDER_o442 0xD
#define COLLIDER_o441 0xC
#define COLLIDER_o353 0xB
#define COLLIDER_o357 0xA
#define COLLIDER_o371 0x9
#define COLLIDER_2 0x8
#define COLLIDER_o347 0x7
#define COLLIDER_o348 0x6
#define COLLIDER_1 0x5
#define COLLIDER_o434 0x4
#define COLLIDER_bero 0x3
#define COLLIDER_o439 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0
#define ZONE_Root 0x7
#define ZONE_kabe 0x6
#define ZONE_o444 0x5
#define ZONE_camera 0x4
#define ZONE_o435 0x3
#define ZONE_dai 0x2
#define ZONE_o439 0x1
#define ZONE_o43 0x0