papermario/src/code_3D0500.c

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2021-01-07 11:43:17 +01:00
#include "common.h"
INCLUDE_ASM(s32, "code_3D0500", func_E00CA000);
INCLUDE_ASM(s32, "code_3D0500", func_E00CA240);
INCLUDE_ASM(s32, "code_3D0500", func_E00CA248);
INCLUDE_ASM(s32, "code_3D0500", func_E00CA484);
INCLUDE_ASM(s32, "code_3D0500", func_E00CA4CC);