papermario/include/mapfs/nok_bt04_shape.h

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#define MODEL_Root 0x20
#define MODEL_dai 0x1F
#define MODEL_waku1 0x1E
#define MODEL_kabu2 0x1D
#define MODEL_kabu1 0x1C
#define MODEL_ueki2 0x1B
#define MODEL_ueki1 0x1A
#define MODEL_kusa3 0x19
#define MODEL_futi 0x18
#define MODEL_miti 0x17
#define MODEL_yuka 0x16
#define MODEL_g49 0x15
#define MODEL_waku2 0x14
#define MODEL_ha2 0x13
#define MODEL_ha2_2 0x12
#define MODEL_ha1 0x11
#define MODEL_ha1_2 0x10
#define MODEL_miti2 0xF
#define MODEL_miki 0xE
#define MODEL_kusa2 0xD
#define MODEL_ha4 0xC
#define MODEL_ha3 0xB
#define MODEL_ki4 0xA
#define MODEL_ki3 0x9
#define MODEL_ki7 0x8
#define MODEL_ki6 0x7
#define MODEL_ki5 0x6
#define MODEL_ki1 0x5
#define MODEL_ha5 0x4
#define MODEL_kisa3 0x3
#define MODEL_ki2 0x2
#define MODEL_waku 0x1
#define MODEL_yuka2 0x0