papermario/include/mapfs/tst_10_hit.h

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#define COLLIDER_Root 0x10
#define COLLIDER_Default 0xF
#define COLLIDER_change 0xE
#define COLLIDER_stage 0xD
#define COLLIDER_7 0xC
#define COLLIDER_deiliw 0xB
#define COLLIDER_o134 0xA
#define COLLIDER_5 0x9
#define COLLIDER_deilis 0x8
#define COLLIDER_o138 0x7
#define COLLIDER_3 0x6
#define COLLIDER_deilie 0x5
#define COLLIDER_o132 0x4
#define COLLIDER_1 0x3
#define COLLIDER_deilitn 0x2
#define COLLIDER_deilin 0x1
#define COLLIDER_o136 0x0
#define ZONE_Root 0x13
#define ZONE_enter_cam 0x12
#define ZONE_south 0x11
#define ZONE_north 0x10
#define ZONE_west 0xF
#define ZONE_east 0xE
#define ZONE_Default 0xD
#define ZONE_higashi 0xC
#define ZONE_nishi 0xB
#define ZONE_kita 0xA
#define ZONE_minami 0x9
#define ZONE_stage 0x8
#define ZONE_7 0x7
#define ZONE_o135 0x6
#define ZONE_5 0x5
#define ZONE_o139 0x4
#define ZONE_3 0x3
#define ZONE_o133 0x2
#define ZONE_1 0x1
#define ZONE_o137 0x0