papermario/include/mapfs/tst_01_hit.h

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#define COLLIDER_Root 0x13
#define COLLIDER_g1 0x12
#define COLLIDER_g3 0x11
#define COLLIDER_o17 0x10
#define COLLIDER_o16 0xF
#define COLLIDER_deilite 0xE
#define COLLIDER_deilitw 0xD
#define COLLIDER_deilie 0xC
#define COLLIDER_deiliw 0xB
#define COLLIDER_g2 0xA
#define COLLIDER_o21 0x9
#define COLLIDER_o20 0x8
#define COLLIDER_o19 0x7
#define COLLIDER_o18 0x6
#define COLLIDER_o10 0x5
#define COLLIDER_o9 0x4
#define COLLIDER_o7 0x3
#define COLLIDER_o8 0x2
#define COLLIDER_o11 0x1
#define COLLIDER_o1 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o22 0x0