papermario/include/mapfs/trd_07_hit.h

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#define COLLIDER_Root 0xF
#define COLLIDER_g21 0xE
#define COLLIDER_o37 0xD
#define COLLIDER_g2 0xC
#define COLLIDER_kiwa 0xB
#define COLLIDER_yuka1 0xA
#define COLLIDER_exite 0x9
#define COLLIDER_ne 0x8
#define COLLIDER_tte 0x7
#define COLLIDER_deilie 0x6
#define COLLIDER_deilite 0x5
#define COLLIDER_exitw 0x4
#define COLLIDER_nw 0x3
#define COLLIDER_ttw 0x2
#define COLLIDER_deiliw 0x1
#define COLLIDER_deilitw 0x0
#define ZONE_Root 0x4
#define ZONE_g2 0x3
#define ZONE_yuka1 0x2
#define ZONE_tte 0x1
#define ZONE_deiliw 0x0