papermario/include/mapfs/nok_14_hit.h

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#define COLLIDER_Root 0x1B
#define COLLIDER_g137 0x1A
#define COLLIDER_t2 0x19
#define COLLIDER_t1 0x18
#define COLLIDER_s_4 0x17
#define COLLIDER_s2_n1 0x16
#define COLLIDER_deili2 0x15
#define COLLIDER_deilit2 0x14
#define COLLIDER_s5_n 0x13
#define COLLIDER_o107 0x12
#define COLLIDER_o291 0x11
#define COLLIDER_s_3 0x10
#define COLLIDER_o255 0xF
#define COLLIDER_o272 0xE
#define COLLIDER_s_2 0xD
#define COLLIDER_tt1 0xC
#define COLLIDER_o295 0xB
#define COLLIDER_o119 0xA
#define COLLIDER_s2_n2 0x9
#define COLLIDER_o327 0x8
#define COLLIDER_s_1 0x7
#define COLLIDER_o304 0x6
#define COLLIDER_deili1 0x5
#define COLLIDER_deilit 0x4
#define COLLIDER_o288 0x3
#define COLLIDER_o27 0x2
#define COLLIDER_o89 0x1
#define COLLIDER_s2_n3 0x0
#define ZONE_Root 0xD
#define ZONE_g142 0xC
#define ZONE_o298 0xB
#define ZONE_o297 0xA
#define ZONE_g144 0x9
#define ZONE_o307 0x8
#define ZONE_o306 0x7
#define ZONE_g137 0x6
#define ZONE_o305 0x5
#define ZONE_o304 0x4
#define ZONE_Default 0x3
#define ZONE_o309 0x2
#define ZONE_off 0x1
#define ZONE_on 0x0