papermario/tools/splat/util/n64/rominfo.py

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#! /usr/bin/python3
import argparse
import hashlib
import zlib
parser = argparse.ArgumentParser(description='Gives information on n64 roms')
parser.add_argument('rom', help='path to a .z64 rom')
parser.add_argument('--encoding', help='Text encoding the game header is using; see docs.python.org/3/library/codecs.html#standard-encodings for valid encodings', default='ASCII')
country_codes = {
0x00: "Unknown",
0x37: "Beta",
0x41: "Asian (NTSC)",
0x42: "Brazillian",
0x43: "Chiniese",
0x44: "German",
0x45: "North America",
0x46: "French",
0x47: "Gateway 64 (NTSC)",
0x48: "Dutch",
0x49: "Italian",
0x4A: "Japanese",
0x4B: "Korean",
0x4C: "Gateway 64 (PAL)",
0x4E: "Canadian",
0x50: "European (basic spec.)",
0x53: "Spanish",
0x55: "Australian",
0x57: "Scandanavian",
0x58: "European",
0x59: "European",
}
crc_to_cic = {
0x6170A4A1: {"ntsc-name": "6101", "pal-name": "7102", "offset": 0x000000},
0x90BB6CB5: {"ntsc-name": "6102", "pal-name": "7101", "offset": 0x000000},
0x0B050EE0: {"ntsc-name": "6103", "pal-name": "7103", "offset": 0x100000},
0x98BC2C86: {"ntsc-name": "6105", "pal-name": "7105", "offset": 0x000000},
0xACC8580A: {"ntsc-name": "6106", "pal-name": "7106", "offset": 0x200000},
0x00000000: {"ntsc-name": "unknown", "pal-name": "unknown", "offset": 0x0000000}
}
def read_rom(rom):
with open(rom, "rb") as f:
return f.read()
def get_cic(rom_bytes):
crc = zlib.crc32(rom_bytes[0x40:0x1000])
if crc in crc_to_cic:
return crc_to_cic[crc]
else:
return crc_to_cic[0]
def get_entry_point(program_counter, cic):
return program_counter - cic["offset"]
def get_info(rom_path, encoding="ASCII"):
return get_info_bytes(read_rom(rom_path), encoding)
def get_info_bytes(rom_bytes, encoding):
program_counter = int(rom_bytes[0x8:0xC].hex(), 16)
libultra_version = chr(rom_bytes[0xF])
crc1 = rom_bytes[0x10:0x14].hex().upper()
crc2 = rom_bytes[0x14:0x18].hex().upper()
try:
name = rom_bytes[0x20:0x34].decode(encoding).strip()
except:
print("splat could not decode the game name; try using a different encoding by passing the --encoding argument (see docs.python.org/3/library/codecs.html#standard-encodings for valid encodings)")
exit(1)
country_code = rom_bytes[0x3E]
cic = get_cic(rom_bytes)
entry_point = get_entry_point(program_counter, cic)
# todo add support for
# compression_formats = []
# for format in ["Yay0", "vpk0"]:
# if rom_bytes.find(bytes(format, "ASCII")) != -1:
# compression_formats.append(format)
return N64Rom(name, country_code, libultra_version, crc1, crc2, cic, entry_point, len(rom_bytes))
class N64Rom:
def __init__(self, name, country_code, libultra_version, crc1, crc2, cic, entry_point, size):
self.name = name
self.country_code = country_code
self.libultra_version = libultra_version
self.crc1 = crc1
self.crc2 = crc2
self.cic = cic
self.entry_point = entry_point
self.size = size
def get_country_name(self):
return country_codes[self.country_code]
# TODO: support .n64 extension
def main():
args = parser.parse_args()
rom = get_info(args.rom, args.encoding)
print("Image name: " + rom.name)
print("Country code: " + chr(rom.country_code) + " - " + rom.get_country_name())
print("Libultra version: " + rom.libultra_version)
print("CRC1: " + rom.crc1)
print("CRC2: " + rom.crc2)
print("CIC: " + rom.cic["ntsc-name"] + " / " + rom.cic["pal-name"])
print("RAM entry point: " + hex(rom.entry_point))
if __name__ == "__main__":
main()