papermario/ver/jp/asm/nonmatchings/main_3D2D0/func_80061ED0.s

17 lines
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ArmAsm
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.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
glabel func_80061ED0
/* 3D2D0 80061ED0 27BDFFE8 */ addiu $sp, $sp, -0x18
/* 3D2D4 80061ED4 AFBF0010 */ sw $ra, 0x10($sp)
/* 3D2D8 80061ED8 24844000 */ addiu $a0, $a0, 0x4000
/* 3D2DC 80061EDC 0C019170 */ jal func_800645C0
/* 3D2E0 80061EE0 3084FFFF */ andi $a0, $a0, 0xffff
/* 3D2E4 80061EE4 00021400 */ sll $v0, $v0, 0x10
/* 3D2E8 80061EE8 8FBF0010 */ lw $ra, 0x10($sp)
/* 3D2EC 80061EEC 00021403 */ sra $v0, $v0, 0x10
/* 3D2F0 80061EF0 03E00008 */ jr $ra
/* 3D2F4 80061EF4 27BD0018 */ addiu $sp, $sp, 0x18
/* 3D2F8 80061EF8 00000000 */ nop
/* 3D2FC 80061EFC 00000000 */ nop