papermario/ver/pal/asm/bss2.s

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.include "macro.inc"
# assembler directives
.set noat # allow manual use of $at
.set noreorder # don't insert nops after branches
.set gp=64 # allow use of 64-bit general purpose registers
#ifndef SHIFT
.section .bss
dlabel PulseStoneNotificationCallback
.space 4
dlabel D_8010C924
.space 4
dlabel D_8010C928
.space 4
dlabel D_8010C92C
.space 4
dlabel wPartnerNpc
.space 4
dlabel TweesterTouchingPlayer
.space 4
dlabel PlayerNormalYaw
.space 4
dlabel ISpyNotificationCallback
.space 4
dlabel TalkNotificationCallback
.space 4
dlabel gSpinHistoryBufferPos
.space 4
dlabel D_8010C948
.space 4
dlabel NpcHitQueryBehindRightY
.space 4
dlabel D_8010C950
.space 4
dlabel TweesterTouchingPartner
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dlabel InteractNotificationCallback
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dlabel PrevPlayerDirection
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dlabel JumpedOnSwitchX
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dlabel D_8010C964
.space 4
dlabel NpcHitQueryBehindCollider
.space 4
dlabel PeachDisguiseNpcIndex
.space 4
dlabel NpcHitQueryAheadY
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dlabel NpcHitQueryBehindLeftY
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dlabel NpcHitQueryColliderID
.space 4
dlabel JumpedOnSwitchZ
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dlabel PlayerRunStateTime
.space 4
dlabel D_8010C984
.space 4
dlabel D_8010C988
.space 4
dlabel NpcHitQueryAheadCollider
.space 4
dlabel PlayerNormalPitch
.space 4
dlabel D_8010C994
.space 0x0000000c
dlabel PlayerYInterpUpdateDelay
.space 4
dlabel D_8010C9A4
.space 0x0000000c
dlabel D_8010C9B0
.space 4
dlabel D_8010C9B4
.space 0x0000000c
#endif