papermario/include/mapfs/tst_02_hit.h

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#define COLLIDER_Root 0xC
#define COLLIDER_g1 0xB
#define COLLIDER_g3 0xA
#define COLLIDER_o19 0x9
#define COLLIDER_o18 0x8
#define COLLIDER_deilite 0x7
#define COLLIDER_deilitw 0x6
#define COLLIDER_deilie 0x5
#define COLLIDER_deiliw 0x4
#define COLLIDER_g2 0x3
#define COLLIDER_o17 0x2
#define COLLIDER_o16 0x1
#define COLLIDER_o9 0x0
#define ZONE_Root 0x2
#define ZONE_g1 0x1
#define ZONE_o20 0x0