papermario/include/mapfs/nok_12_hit.h

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#define COLLIDER_Root 0x27
#define COLLIDER_g157 0x26
#define COLLIDER_t2 0x25
#define COLLIDER_t1 0x24
#define COLLIDER_s_8 0x23
#define COLLIDER_o355 0x22
#define COLLIDER_s_7 0x21
#define COLLIDER_s7_n 0x20
#define COLLIDER_o91 0x1F
#define COLLIDER_o47 0x1E
#define COLLIDER_s_6 0x1D
#define COLLIDER_deilit2 0x1C
#define COLLIDER_deili2 0x1B
#define COLLIDER_s6_n 0x1A
#define COLLIDER_o223 0x19
#define COLLIDER_o209 0x18
#define COLLIDER_s_5 0x17
#define COLLIDER_s5_n 0x16
#define COLLIDER_o221 0x15
#define COLLIDER_o207 0x14
#define COLLIDER_s_4 0x13
#define COLLIDER_o399 0x12
#define COLLIDER_s4_n 0x11
#define COLLIDER_o212 0x10
#define COLLIDER_o211 0xF
#define COLLIDER_s_3 0xE
#define COLLIDER_s3_n 0xD
#define COLLIDER_o80 0xC
#define COLLIDER_o385 0xB
#define COLLIDER_s_2 0xA
#define COLLIDER_o204 0x9
#define COLLIDER_o68 0x8
#define COLLIDER_s_1 0x7
#define COLLIDER_s1_n 0x6
#define COLLIDER_o173 0x5
#define COLLIDER_o165 0x4
#define COLLIDER_o397 0x3
#define COLLIDER_tt1 0x2
#define COLLIDER_deilit1 0x1
#define COLLIDER_deili1 0x0
#define ZONE_Root 0x7
#define ZONE_Default 0x6
#define ZONE_o212 0x5
#define ZONE_o211 0x4
#define ZONE_g68 0x3
#define ZONE_o214 0x2
#define ZONE_o213 0x1
#define ZONE_o226 0x0