papermario/include/mapfs/trd_06_hit.h

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#define COLLIDER_Root 0x10
#define COLLIDER_g21 0xF
#define COLLIDER_o109 0xE
#define COLLIDER_ana 0xD
#define COLLIDER_nse 0xC
#define COLLIDER_ttse 0xB
#define COLLIDER_deilise 0xA
#define COLLIDER_deilitse 0x9
#define COLLIDER_exitw 0x8
#define COLLIDER_nw 0x7
#define COLLIDER_ttw 0x6
#define COLLIDER_deiliw 0x5
#define COLLIDER_deilitw 0x4
#define COLLIDER_g10 0x3
#define COLLIDER_yuka 0x2
#define COLLIDER_rou 0x1
#define COLLIDER_t_kabe 0x0
#define ZONE_Root 0x8
#define ZONE_g18 0x7
#define ZONE_g21 0x6
#define ZONE_o93 0x5
#define ZONE_exite 0x4
#define ZONE_o91 0x3
#define ZONE_exitw 0x2
#define ZONE_o95 0x1
#define ZONE_yuka2 0x0