papermario/src/code_e940_len_290.c

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#include "common.h"
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void begin_state_init(void) {
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D_8009A650[0] |= 8;
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GAME_STATUS->loadMenuState = 3;
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}
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INCLUDE_ASM(s32, "code_e940_len_290", step_init_state);
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void func_80033788(void) {
func_8002AB5C(0, 0, 0x13F, 0xEF, 0, 0, 0, 0xFF);
}