papermario/include/mapfs/kmr_bt03_shape.h

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#define MODEL_Root 0x2D
#define MODEL_m_n 0x2C
#define MODEL_m4 0x2B
#define MODEL_m3 0x2A
#define MODEL_m2 0x29
#define MODEL_m1 0x28
#define MODEL_n2 0x27
#define MODEL_n1 0x26
#define MODEL_g61 0x25
#define MODEL_o288 0x24
#define MODEL_kusa1 0x23
#define MODEL_futi 0x22
#define MODEL_miti 0x21
#define MODEL_yaka2 0x20
#define MODEL_gake 0x1F
#define MODEL_dai 0x1E
#define MODEL_o302 0x1D
#define MODEL_waku1 0x1C
#define MODEL_kinoko 0x1B
#define MODEL_ha3 0x1A
#define MODEL_yuka 0x19
#define MODEL_g49 0x18
#define MODEL_waku2 0x17
#define MODEL_k2_2 0x16
#define MODEL_k2 0x15
#define MODEL_iwa2 0x14
#define MODEL_k1_2 0x13
#define MODEL_k1 0x12
#define MODEL_ha1_2 0x11
#define MODEL_ha1 0x10
#define MODEL_miki 0xF
#define MODEL_k6_2 0xE
#define MODEL_k6 0xD
#define MODEL_ha2 0xC
#define MODEL_k3_2 0xB
#define MODEL_k3 0xA
#define MODEL_k5_2 0x9
#define MODEL_k5 0x8
#define MODEL_yuka2 0x7
#define MODEL_waku 0x6
#define MODEL_kumo2 0x5
#define MODEL_g60 0x4
#define MODEL_o255 0x3
#define MODEL_kumo1 0x2
#define MODEL_g59 0x1
#define MODEL_o254 0x0