papermario/include/mapfs/sam_04_shape.h

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#define MODEL_Root 0x2B
#define MODEL_g22 0x2A
#define MODEL_o84 0x29
#define MODEL_yukidaru 0x28
#define MODEL_mafu 0x27
#define MODEL_baketu 0x26
#define MODEL_body 0x25
#define MODEL_d_me 0x24
#define MODEL_zyumoku 0x23
#define MODEL_g24 0x22
#define MODEL_ki2_1 0x21
#define MODEL_ki2_2 0x20
#define MODEL_ki2_3 0x1F
#define MODEL_miki2 0x1E
#define MODEL_miki6 0x1D
#define MODEL_mili5 0x1C
#define MODEL_miki4 0x1B
#define MODEL_miki3 0x1A
#define MODEL_miki1 0x19
#define MODEL_ki6 0x18
#define MODEL_ki5 0x17
#define MODEL_ki4 0x16
#define MODEL_ki3 0x15
#define MODEL_ki1 0x14
#define MODEL_g2 0x13
#define MODEL_g13 0x12
#define MODEL_o45 0x11
#define MODEL_o44 0x10
#define MODEL_ground 0xF
#define MODEL_road 0xE
#define MODEL_exitdai 0xD
#define MODEL_waku 0xC
#define MODEL_move 0xB
#define MODEL_o66 0xA
#define MODEL_doae 0x9
#define MODEL_o64 0x8
#define MODEL_doaw 0x7
#define MODEL_o65 0x6
#define MODEL_yama 0x5
#define MODEL_o79 0x4
#define MODEL_o78 0x3
#define MODEL_o70 0x2
#define MODEL_yamae 0x1
#define MODEL_yamaw 0x0