papermario/include/mapfs/tik_17_shape.h

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#define MODEL_Root 0x26
#define MODEL_dokan 0x25
#define MODEL_dokan4 0x24
#define MODEL_dokan3 0x23
#define MODEL_dokan2 0x22
#define MODEL_dokan1 0x21
#define MODEL_exit_d 0x20
#define MODEL_o75 0x1F
#define MODEL_exit 0x1E
#define MODEL_o58 0x1D
#define MODEL_ice 0x1C
#define MODEL_o68 0x1B
#define MODEL_kai_ice2 0x1A
#define MODEL_kai_ice 0x19
#define MODEL_o57 0x18
#define MODEL_kiri 0x17
#define MODEL_d4_ice 0x16
#define MODEL_simo 0x15
#define MODEL_ice_futi 0x14
#define MODEL_o90 0x13
#define MODEL_ice_yuka2 0x12
#define MODEL_o89 0x11
#define MODEL_ice_yuka 0x10
#define MODEL_d2_ice2 0xF
#define MODEL_d2_ice1 0xE
#define MODEL_r_ice 0xD
#define MODEL_l_ice 0xC
#define MODEL_d3_ice2 0xB
#define MODEL_d_ice3 0xA
#define MODEL_d_ice2 0x9
#define MODEL_d_ice1 0x8
#define MODEL_kouri 0x7
#define MODEL_Default 0x6
#define MODEL_kaidan 0x5
#define MODEL_saku 0x4
#define MODEL_tennzyou 0x3
#define MODEL_futi 0x2
#define MODEL_kabe 0x1
#define MODEL_yuka 0x0