papermario/include/mapfs/isk_04_hit.h

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#define COLLIDER_Root 0x2D
#define COLLIDER_04 0x2C
#define COLLIDER_g26 0x2B
#define COLLIDER_o203 0x2A
#define COLLIDER_o162 0x29
#define COLLIDER_o160 0x28
#define COLLIDER_o158 0x27
#define COLLIDER_o155 0x26
#define COLLIDER_o151 0x25
#define COLLIDER_o149 0x24
#define COLLIDER_o147 0x23
#define COLLIDER_o145 0x22
#define COLLIDER_g24 0x21
#define COLLIDER_o212 0x20
#define COLLIDER_o187 0x1F
#define COLLIDER_o186 0x1E
#define COLLIDER_o177 0x1D
#define COLLIDER_o136 0x1C
#define COLLIDER_o134 0x1B
#define COLLIDER_o133 0x1A
#define COLLIDER_o132 0x19
#define COLLIDER_o131 0x18
#define COLLIDER_o130 0x17
#define COLLIDER_g27 0x16
#define COLLIDER_g37 0x15
#define COLLIDER_o199 0x14
#define COLLIDER_deilitse 0x13
#define COLLIDER_deilise 0x12
#define COLLIDER_g36 0x11
#define COLLIDER_o198 0x10
#define COLLIDER_deilite 0xF
#define COLLIDER_deilie 0xE
#define COLLIDER_g35 0xD
#define COLLIDER_o197 0xC
#define COLLIDER_deilitne 0xB
#define COLLIDER_deiline 0xA
#define COLLIDER_deilittne 0x9
#define COLLIDER_g34 0x8
#define COLLIDER_o196 0x7
#define COLLIDER_deilitsw 0x6
#define COLLIDER_deilisw 0x5
#define COLLIDER_deilittsw 0x4
#define COLLIDER_g33 0x3
#define COLLIDER_o195 0x2
#define COLLIDER_deilitw 0x1
#define COLLIDER_deiliw 0x0
#define ZONE_Root 0xC
#define ZONE_04 0xB
#define ZONE_g27 0xA
#define ZONE_deilise 0x9
#define ZONE_deilie 0x8
#define ZONE_deiline 0x7
#define ZONE_o119 0x6
#define ZONE_g26 0x5
#define ZONE_o118 0x4
#define ZONE_g23 0x3
#define ZONE_deilisw 0x2
#define ZONE_deiliw 0x1
#define ZONE_o117 0x0